God of War: Difference between revisions

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{{infobox
{{infobox
|image            = God of War Front.jpg
|image            = God of War Front.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = [[Sony|SCE Santa Monica]]
|developer        = [[Sony|SCE Santa Monica]]
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Capcom]] (JP), [[Sony|SCE Australia]] (AU)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Capcom]] (JP), [[Sony|SCE Australia]] (AU)
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|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_(2005_video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/God_of_War_(2005_video_game) Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919864-god-of-war Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/919864-god-of-war Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/god-of-war Metacritic]|94/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2005/03/18/god-of-war IGN]|9.8/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/god-of-war Metacritic]|94/100}}, {{ReviewLink|[http://www.gamespot.com/god-of-war/reviews/god-of-war-review-6120758/ GameSpot]|9.3/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_GodOfWar_ps2 Eurogamer]|9/10}}
|gameinfo          = In God of War, the dark world of Greek mythology comes to life right before your eyes. As you take the role of Kratos, a story unfolds with various plot twists and multiple endings that take you through traps, stunts, and puzzles. With a deep combat system built around double chain blade weapons, the game places you in a variety of environments, in which you must fight challenging enemies, swing on ropes, scale mountain cliffs, swim through rivers, and slide down zip lines.<br />
|gameinfo          = In God of War, the dark world of Greek mythology comes to life right before your eyes. As you take the role of Kratos, a story unfolds with various plot twists and multiple endings that take you through traps, stunts, and puzzles. With a deep combat system built around double chain blade weapons, the game places you in a variety of environments, in which you must fight challenging enemies, swing on ropes, scale mountain cliffs, swim through rivers, and slide down zip lines.<br />
God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.
God of War is a single player game that features a third-person perspective view with a fixed camera. The player controls the character Kratos, a Spartan warrior in the service of the Olympian Gods in a mixture of combat, both normal and quick time, with platforming and puzzle game elements. The player guides the protagonist through a long series of tests, trials and mazes to achieve goals. The game is loosely based on Greek mythology, and is set in Ancient Greece.
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|cpu-intensive    = 1
|cpu-intensive    = 1
|japan_rating      = D
|japan_rating      = D
|japan_rating_text = Violence
|ko_rating        = 18
|ko_rating        = 18
|au_rating        = MA
|au_rating        = MA
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|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
|na_rating_text    = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language
<!-- Language props -->
<!-- Language props -->
|italian          = SCES-53133
|italian          = SCES-53133 & SCED-53431
|spanish          = SCES-53133
|spanish          = SCES-53133 & SCED-53431
|french            = SCES-53133
|french            = SCES-53133 & SCED-53431
|german            = SCES-53133
|german            = SCES-53133 & SCED-53431
|english          = SCES-53133 & SCUS-97399 & SCUS-97467
|english          = SCES-53133 & SCUS-97399 & SCUS-97467 & SCED-53431
|korean            = SCKA-30002
|korean            = SCKA-30002 & SCKA-30003
|japanese          = SLPM-67010 & SLPM-67011 & SLPM-67012 & SLPM-66167
|japanese          = SLPM-67010 & SLPM-67011 & SLPM-67012 & SLPM-66167
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533
|serialsPAL        = SCES-53133<br />SCES-53133/P <small>(Platinum)</small><br />SCES-51533<br />SCED-53431 <small>(Demo)</small>
|CRCsPAL          = FB0E6D72
|CRCsPAL          = FB0E6D72
|releasedatePAL    = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum, Australia)</small><br />2005 <small>(Australia)</small>
|releasedatePAL    = July 8, 2005<br />January 13, 2006 <small>(Platinum)</small><br />March 23, 2006 <small>(Platinum, Australia)</small><br />2005 <small>(Australia)</small>
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCKA-30002<br />SLPM-67010<br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167
|serialsNTSCJ      = SCKA-30002 <small>(Korea)</small><br />SLPM-67010<br />SCKA-30003 <small>(BigHit Series, Korea)</small><br />SLPM-67011 <small>(CapKore)</small><br />SLPM-67012 <small>(Best Price)</small><br />SCAJ-30010<br />SLPM-66167
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = August 18, 2005 <small>(Korea)</small><br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series, Korea)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small>
|releasedateNTSCJ  = August 18, 2005 <small>(Korea)</small><br />November 17, 2005<br />June 30, 2006 <small>(BigHit Series, Korea)</small><br />September 28, 2006 <small>(CapKore)</small><br />September 6, 2007 <small>(Best Price)</small>
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==Known Issues==
==Fixed Issues==
{{Issue
|IssueName=Kratos blinking
|IsFixed=1
|IssueLevel=-1
|Description=When the "VU Cycle Stealing" speedhack is enabled, Kratos starts blinking.
|Workaround=Has been fixed since at least PCSX2 v1.0.0. For older versions go to Config > Emulation Settings > Speedhacks tab, and set the "VU Cycle Stealing" speedhack back to 0.
}}
{{Issue
|IssueName=Multiple evenly spaced black vertical lines across screen
|IsFixed=1
|IssueLevel=0
|Description=Multiple black vertical lines span across the screen [https://i.redd.it/xlavu0mp4ae51.png image].
|Workaround=Go to Config > Video(GS) > Plugin Settings. Enable HW Hacks and in advanced settings set trilinear filtering to trilinear then half pixel offset to special ([https://www.reddit.com/r/PCSX2/comments/i1ib5n/vertical_lines_in_god_of_war1_those_are_my/ credit].
}}
{{Issue
{{Issue
|IssueName=Kratos's shadow is missing
|IssueName=Kratos's shadow is missing
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode Kratos's shadow is missing.
|Description=In Hardware mode Kratos's shadow is missing.
|Workaround=Go to Config > Video(GS) > Plugin Settings, make sure the Renderer is set to "OpenGL (Hardware), then click "Enable HW Hacks", go to Configure Hacks and use '''Round Sprite''' or use '''TC Offset''' to correct the effects. Or switch to Software mode by setting Renderer to one of the "(Software)" options.
|Workaround=Go to Config > Video(GS) > Plugin Settings, make sure the Renderer is set to "OpenGL (Hardware), then click "Enable HW Hacks", go to Configure Hacks and use '''Round Sprite''' or use '''TC Offset''' to correct the effects. Or switch to Software mode by setting Renderer to one of the "(Software)" options.
}}
}}
{{Issue
{{Issue
|IssueName=Horizontal lines underwater
|IssueName=Horizontal lines underwater
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In underwater sections horizontal lines appear over the screen.
|Description=In underwater sections horizontal lines appear over the screen.
|Workaround=Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Align Sprite''' hack. This reduces the number of the horizontal lines underwater. Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.
|Workaround=Go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and enable the '''Align Sprite''' hack. This reduces the number of the horizontal lines underwater. Or go to Config > Video(GS) > Plugin Settings, and set the Internal Resolution to "Native", or set the Renderer to Software mode by selecting one of the (Software) options.
}}
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Kratos blinkin
|IssueName=Misaligned black rectangle at bottom of FMV scenes
|IsFixed=1
|IsFixed=1
|IssueLevel=-1
|IssueLevel=0
|Description=When the "VU Cycle Stealing" speedhack is enabled, Kratos starts blinking.
|Description=During FMV scenes, a black rectangle obscures part of the bottom of the image, usually in one of the corners
|Workaround=Has been fixed since at least PCSX2 v1.0.0. For older versions go to Config > Emulation Settings > Speedhacks tab, and set the "VU Cycle Stealing" speedhack back to 0.
|Workaround=Enable memory wrapping hack
}}
}}


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