Global Touring Challenge: Africa: Difference between revisions

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|Graphics=GSdx (GCC 7.5.0, AVX2/AVX2) 1.2.0
|Graphics=GSdx (GCC 7.5.0, AVX2/AVX2) 1.2.0
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Emulation and Plug-in settings notes: Emulation: Speed hacks are needed as follows to fix audio skipping with multiple sources, e.g. ascending the hill, or with other cars present other approaching the church, and at similar places: Toggle Speed Hacks, EE Cyclerate 3, EE Cycle Skipping 0, MTVU box unchecked, but INTC spin detect, Enable wait loop, Enable fast CDVD, & mVU Flag are checked. Plug-in: software rendering. Audio: async. South Africa level is very pretty, but the environmental interaction programming is poor and there is no car damage. More testing might be needed.
|Comments=Emulation and Plug-in settings notes: Emulation: Speed hacks are needed as follows to fix audio skipping with multiple sources, e.g. the church bell, or other car's engine noises, etc: Toggle Speed Hacks, EE Cyclerate 3, EE Cycle Skipping 0, MTVU box unchecked, but INTC spin detect, Enable wait loop, Enable fast CDVD, & mVU Flag are checked. Plug-in: software rendering. Audio: async. South Africa level is very pretty, but the environmental interaction programming is poor and there is no car damage. More testing might be needed.
|Tester=HugeGrantingTour97
|Tester=HugeGrantingTour97
}}
}}
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