Ghosthunter: Difference between revisions

m
Small corrections...
(update test systems)
m (Small corrections...)
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|Comments=Playable and Great, No Bad transparency in particle effects  
|Comments=Playable and Great, No Bad transparency in particle effects  
*60fps patch( Major slow down when capturing ghosts)
*60fps patch( Major slow down when capturing ghosts)
|Tester={{ForumUser|Raindupon}}
|Tester=Raindupon
}}
}}
{{TestingEntry
{{TestingEntry
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|Sound=*SPU2-X 2.0.0  
|Sound=*SPU2-X 2.0.0  
|Comments=Playable and Great, No Bad transparency in particle effects  
|Comments=Playable and Great, No Bad transparency in particle effects  
|Tester={{ForumUser|Raindupon}}
|Tester=Raindupon
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=
|Status=?
|Region=
|Region=?
|Region=
|OS=?
|OS=
|CPU=?
|CPU=
|GPU=?
|GPU=
|Revision=?
|Revision=
|Graphics=?
|Graphics=
|Sound=?
|Sound=
|Comments=?
|Comments=
|Tester=?
|Tester=
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Description=The particle effects have a visible black background instead of being transparent in the hardware renderers
|Description=The particle effects have a visible black background instead of being transparent in the hardware renderers
|Workaround=Working correctly in latest Build (v1.50-dev-2340-ge27efc08)
|Workaround=Working correctly in latest Build (v1.50-dev-2340-ge27efc08)
}}
}}


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