Ghost Vibration: Difference between revisions
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|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | ||
|ko_rating = ALL | |||
|korean = SLPM-67526 | |korean = SLPM-67526 | ||
|english = SLES-51433 | |english = SLES-51433 |
Revision as of 16:42, 3 April 2016
Developer(s): Artoon
Publisher(s): Eidos Interactive (JP), Atari (EU)
Genre: Action
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows |
|
PCSX2 git 07 02 2016 1.4.0 | GSdx MSVC 19.00, SSE41 1.0.0 |
|
When switching to first person view to attack ghosts, the rendering turns black with only text & light effects displaying. Switching back normal rendering seems impossible even with software render or openGL hack/skipdraw... I've only managed to fix the bug for a while by loading a savestate done in the chapter opening screen (static image), so maybe it's initial boot or video related, I don't know... it's strange... |
Trivia
- Original names: ゴーストヴァイブレーション (SLPS-25131), 고스트 바이브레이션 (SLPM-67526)