Ghost Vibration: Difference between revisions

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|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.2564
|Revision=v1.7.2564
<spoiler show="Settings Emulator" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Settings GS:'''
* '''Settings GS:'''
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Vulkan
* Renderer: Vulkan
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, freezes or bugs. Brakes happen when two ghosts appear and the brakes are very serious.
|Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, freezes or bugs. Brakes happen when two ghosts appear and the brakes are very serious.
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|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|AffectedVersions=All
|Description=After watching FMV in '''hardware mode''', the game breaks graphics, health interface and the main character. It happens in every stages. '''Regression in later nightly builds of the emulator.'''.
|Description=After watching FMV in '''hardware mode''', the game breaks graphics, health interface and the main character. It happens in every stages. '''Regression in later nightly builds of the emulator'''.
|Workaround=<br>
|Workaround=<br>
#Use '''Software mode''', watch FMV completely in '''software mode''' and after watching FMV, you can switch to '''hardware mode''' in game.
#Use '''Software mode''', watch FMV completely in '''software mode''' and after watching FMV, you can switch to '''hardware mode''' in game.
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