Ghost Vibration: Difference between revisions

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m (Please leave the serials alone. No one mentioned PAL slowness, your CPU must be the culprit)
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|genre            = Action
|genre            = Action
|wikipedia        = [https://ja.wikipedia.org/wiki/%E3%82%B4%E3%83%BC%E3%82%B9%E3%83%88%E3%83%B4%E3%82%A1%E3%82%A4%E3%83%96%E3%83%AC%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3 Link (Japanese)]
|wikipedia        = [https://ja.wikipedia.org/wiki/%E3%82%B4%E3%83%BC%E3%82%B9%E3%83%88%E3%83%B4%E3%82%A1%E3%82%A4%E3%83%96%E3%83%AC%E3%83%BC%E3%82%B7%E3%83%A7%E3%83%B3 Link (Japanese)]
|gameinfo          = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
|gameinfo          = Find out what it means to be truly frightened!<br />
Spurred by a phone call from his childhood friend Alicia, ghost-hunter-extraordinaire George jumps on the first plane to Europe. Together, Alicia and George make their way to a manor shrouded in a stange aura. Little do they know what is hiding within, or the fate that awaits Alicia...<br />
Explore a mansion filled with horrors, brought to life in a seamless integration of game world and animated sequences. Use your 'speargun' to fish for ghosts in this revolutionary action game. Enter the mystifying world of Seishi Yokomizo, award-winning novelist, where every mystery leads to another. Crafted by Artoon, the creators of many hit games, this action/horror game filled with thrills and heart-pounding suspense is perfect for those dark lonely nights.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link]
|cpu-intensive    = 1
|eu_rating        = 11+
|eu_rating        = 11+
|au_rating        = M
|au_rating        = M
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|serialsPAL        = SLES-51433
|serialsPAL        = SLES-51433
|CRCsPAL          = CDD0C904
|CRCsPAL          = CDD0C904
|releasedatePAL    = Q2 2003
|releasedatePAL    = May 9, 2003
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
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|Status=2
|Status=2
|Region=NTSC-J/K<br />
|Region=NTSC-J/K<br />
PAL-E
PAL
|OS=Windows 8.1, x64
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
|Revision=v1.7.2564
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
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<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: OpenGL (Hardware)
* Renderer: Vulkan
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
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* Widescreen patch
* Widescreen patch
</spoiler>
</spoiler>
|Sound=
|Sound=build-in
*SPU2-X 2.0.0
|Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, freezes or bugs. Brakes happen when two ghosts appear and the brakes are very serious.
*LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, no brakes, freezes or bugs.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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{{Issue
{{Issue
|IssueName=Black screen in first person view
|IssueName=Black screen in first person view
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|AffectedVersions=All
|Description=In Direct3D 11, the first person view is completely black.
|Description=In Direct3D 11, the first person view is completely black.
|Workaround=Use OpenGL.
|Workaround=Fixed in recent builds 1.7. For older versions: Use '''OpenGL''' rendering.
}}
{{Issue
|IssueName=Black shadows appear after the appearance of the ghost.
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=In hardware mode, after the appearance of the ghost, black shadows appear and the game starts to slow down. This problem appeared in emulator version 1.7.0.
|Workaround=Use emulator version 1.6.0 or use '''Software mode'''.
}}
}}


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File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch
</gallery>
</gallery>
== Gameplay Videos ==
* [https://www.youtube.com/watch?v=bOfyytW0M7c Gameplay footage]




{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost Vibration (SLES 51433) (E)]}}
*[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost Vibration (SLES 51433) (E)]}}
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