Ghost Vibration: Difference between revisions
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|Description=In Direct3D 11, the first person view is completely black. | |Description=In Direct3D 11, the first person view is completely black. | ||
|Workaround=Use OpenGL. | |Workaround=Use OpenGL. | ||
}} | |||
{{Issue | |||
|IssueName=Black shadows appear after the appearance of the ghost. | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|AffectedVersions=All | |||
|Description=In hardware mode, after the appearance of the ghost, black shadows appear and the game starts to slow down. | |||
|Workaround=Use Software mode. | |||
}} | }} | ||
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File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch | File:Ghost_Vibration_Forum_5.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch | ||
</gallery> | </gallery> | ||
== Gameplay Videos == | |||
* [https://www.youtube.com/watch?v=bOfyytW0M7c Gameplay footage] | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost Vibration (SLES 51433) (E)]}} | *[http://forums.pcsx2.net/Thread-Ghost-vibration-SLES-51433-E Ghost Vibration (SLES 51433) (E)]}} |