Ghost Vibration: Difference between revisions

m
Please leave the serials alone. No one mentioned PAL slowness, your CPU must be the culprit
(I could not find information about this disk serial number.)
m (Please leave the serials alone. No one mentioned PAL slowness, your CPU must be the culprit)
Line 26: Line 26:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25131<br />SLPM-67526 <small>(Korea)</small>
|serialsNTSCJ      = SLPS-25131<br />SCPS-55031<br />SLPM-67526 <small>(Korea)</small>
|CRCsNTSCJ        = E52F8059<br />D1367113 <small>(Korea)</small>
|CRCsNTSCJ        = E52F8059<br />D1367113 <small>(Korea)</small>
|releasedateNTSCJ  = July 4, 2002<br />September 6, 2002 <small>(Korea)</small>
|releasedateNTSCJ  = July 4, 2002<br />September 6, 2002 <small>(Korea)</small>
Line 130: Line 130:
|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|AffectedVersions=All
|Description=On Direct3D 11 rendering, the first person view is completely black at any level.
|Description=In Direct3D 11, the first person view is completely black.
|Workaround=Use OpenGL rendering.
|Workaround=Use OpenGL.
}}
{{Issue
|IssueName=PAL game slows down.
|IsFixed=0
|IssueLevel=1
|AffectedVersions=PAL
|Description=The PAL version of the game slows down even on more powerful computers, than NTSC at high definition game.
|Workaround=Set the frame limit for PAL games to 60.00 FPS.
}}
}}


67,564

edits