Ghost Vibration: Difference between revisions
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|gameinfo = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion. | |gameinfo = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link] | ||
|eu_rating = 11+ | |eu_rating = 11+ | ||
|au_rating = M | |au_rating = M | ||
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<spoiler show="Settings Emulator" hide="Hide"> | <spoiler show="Settings Emulator" hide="Hide"> | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* '''Settings GS:''' | |||
** Frame limit for PAL games: 60.00 FPS | |||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** INTC Spin Detection | ** INTC Spin Detection | ||
** Wait Loop Detection | ** Wait Loop Detection | ||
** mVU Flag Hack | ** mVU Flag Hack | ||
** MTVU | |||
</spoiler> | </spoiler> | ||
|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
<small style="font-size:10px;"> | <small style="font-size:10px;"> | ||
* Renderer: | * Renderer: OpenGL (Hardware) | ||
* Native Resolution: 1920x1080 and 2560x1440 | * Native Resolution: 1920x1080 and 2560x1440 | ||
* Texture Filtering: Bilinear ( | * Texture Filtering: Bilinear (PS2) | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
* Mipmapping: Basic (Fast) | * Mipmapping: Basic (Fast) | ||
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*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*LilyPad | *LilyPad | ||
|Comments=Europe v02.00(14/06/2004), Perfect, The game | |Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, no brakes, freezes or bugs. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} | ||
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==Known Issues== | |||
{{Issue | |||
|IssueName=Black screen in first person view | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
= | |Description=On Direct3D 11 rendering, the first person view is completely black at any level. | ||
|Workaround=Use OpenGL rendering. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=PAL game slows down. | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=1 | ||
|Description= | |AffectedVersions=PAL | ||
|Workaround= | |Description=The PAL version of the game slows down even on more powerful computers, than NTSC at high definition game. | ||
|Workaround=Set the frame limit for PAL games to 60.00 FPS. | |||
}} | }} | ||
==The gallery== | ==The gallery== |