Ghost Vibration: Difference between revisions

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|gameinfo          = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
|gameinfo          = In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561137-ghost-vibration Link]
|cpu-intensive    = 1
|eu_rating        = 11+
|eu_rating        = 11+
|au_rating        = M
|au_rating        = M
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<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Settings GS:'''
** Frame limit for PAL games: 60.00 FPS
* '''Speedhacks:'''  
* '''Speedhacks:'''  
** INTC Spin Detection  
** INTC Spin Detection  
** Wait Loop Detection
** Wait Loop Detection
** mVU Flag Hack
** mVU Flag Hack
** MTVU
</spoiler>
</spoiler>
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
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*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, The game became demanding, even on 1.7.0-dev2002, after the appearance ghosts the game slows down by 10%.
|Comments=Europe v02.00(14/06/2004), Perfect, The game no longer lags, due to the fact that this is a PAL game, I set the frame limit to 60.00 FPS. The game runs at 1440p (2K) 60 FPS, no brakes, freezes or bugs.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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==Known Issues==
 
{{Issue
<!-- Remove comment signs and add issues here -->
|IssueName=Black screen in first person view
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
|IsFixed=0
<!--
|IssueLevel=1
== Known Issues ==
|Description=On Direct3D 11 rendering, the first person view is completely black at any level.
 
|Workaround=Use OpenGL rendering.
}}
{{Issue
{{Issue
|IssueName=
|IssueName=PAL game slows down.
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|AffectedVersions=PAL
|Workaround=
|Description=The PAL version of the game slows down even on more powerful computers, than NTSC at high definition game.
|Workaround=Set the frame limit for PAL games to 60.00 FPS.
}}
}}
-->
 


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