Difference between revisions of "Ghost Vibration"
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Revision as of 10:04, 26 November 2021
Publisher(s): Eidos Interactive (JP), Atari (EU), HanbitSoft (KO)
Wikipedia: Link (Japanese)
Game description: In this first person shooter on rails you are George, a ghost hunter, accompanied by his childhood friend and scientist Alicia. You have to exterminate the ghosts that inhabit an old mansion using a special weapon called Spirit Gun. After capturing the various spirits you can read their memories and use this information to solve the mysteries of this ancient mansion.
||PCSX2 git 07 02 2016 1.4.0||GSdx MSVC 19.00, SSE41 1.0.0||
||When switching to first person view to attack ghosts, the rendering turns black with only text & light effects displaying. Switching back normal rendering seems impossible even with software render or openGL hack/skipdraw... I've only managed to fix the bug for a while by loading a savestate done in the chapter opening screen (static image), so maybe it's initial boot or video related, I don't know... it's strange...|
||1.5.0-dev-1987-ge911949||GSdx||INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Once the screen went completely back and had to exit and then reload the game. Was not able to repeat this bug.|
|Windows 8.1, x64||
||Europe v02.00(14/06/2004), Perfect, The game became demanding, even on 1.7.0-dev2002, after the appearance ghosts the game slows down by 10%.||Chern40+7|
- Original names: ゴーストヴァイブレーション (SLPS-25131), 고스트 바이브레이션 (SLPM-67526)
Black screen in first person view
- Status: Fixed
- Type: Serious
- Description: On Direct3D 11 rendering, the first person view is completely black at any level.
- Workaround: Use OpenGL rendering.