Genji: Dawn of the Samurai

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Genji: Dawn of the Samurai

Europe dvd cover.
Region NTSC-U:
Serial numbers: SCUS-97471
Release date: September 20, 2005
CRCs: D71B57F4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: October 21, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: June 30, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Game Republic
Genre: action, adventure, hack and slash
Wikipedia: Link
Game review links: Metacritic
Game review score: 74/100
Game description: Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.

Test configuration on Windows:

PCSX2 version: 1.1.0. r5628
Graphics by GSdx: r5631
Sound by SPU2-X: r5559
Pad plugin is Pokopom: 2.0.0

Hack comments: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode.

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel i5 2500K @3300Mhz
GPU: GeForce GTX 460 SE 768MB

Comments: Heavy on resources. Hardware mode uses about 50-60% of CPU and GPU power. Software mode working fine with the above mentioned processor.

Widescreen support

Widescreen support with .pnatch file from the PCSX2 forums. The pnatch for this game is not 100% perfect. You will see some glitches (blue colored void) at the edge of the levels. No gamebreaking issues here, as you can't go there. Not very noticeable if you pay attention to gameplay. :)

Known Issues

No post-processing effects

  • Type: GFX Glitches
  • Affected Game Versions: All
  • Description: Simply, post-processing effects are not visible in hardware mode.
  • Solution: Use software mode.