Genji: Dawn of the Samurai: Difference between revisions
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|CPU=Q6600 @ 2.4 (stock) | |||
|GPU=NVIDIA GeForce 8600 GT | |||
|Revision=r1888 | |||
|Graphics=GSdx r1650 | |||
|Sound=SPU2-X 1.2.0 | |||
|Comments=FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar. | |||
|Tester=Deedopers | |||
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|Comments=HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | |Comments=HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | ||
|Tester= | |Tester=Yuri | ||
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Revision as of 09:09, 2 September 2014
Developer(s): Game Republic
Genre: action, adventure, hack and slash
Wikipedia: Link
Game review links: Metacritic
Game review score: 74/100
Game description: Gameplay is third-person combat. The player controls Yoshitsune or Benkei, and both characters are equipped with two basic attacks: Normal and Special. Yoshitsune is your archetypical fast and agile warrior, making up in speed what he lacks in strength. He is able to jump on small platforms (which, if jumped on by Benkei, would collapse). He wields two swords, and can also use his sword to 'hang' onto a ledge before jumping again, allowing him a double jump of sorts. Benkei is the more powerful but slower character, with greater range than Yoshitsune. He uses a large war club, which can also be used to destroy certain structures and heavy doors in the game.
A very short game...
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
r1888 | GSdx r1650 | SPU2-X 1.2.0 | FPS: 30-60. Will run super slow, even with speed hacks. Speed is very dependent on sound plugin. Turning sound off will make it run at full speed, and if you have to have sound try messing with the latency bar. | Deedopers |
NTSC-U | ? |
|
1.1.0. r5628 | GSdx r5631 |
|
HACKS: Default ones and MTVU. Game runs fine with the revision of PCSX2. Probably with the later ones too. Some occasional texture blinking in HW mode., Heavy on resources. Hardware mode uses about 65% of CPU and GPU power. Software mode working fine with the above mentioned processor. | Yuri |
Widescreen support
Widescreen support with .pnatch file from the PCSX2 forums. The pnatch for this game is not 100% perfect. You will see some glitches (blue colored void) at the edge of the levels. No game-breaking issues here, as you can't go there. Not very noticeable if you pay attention to gameplay. :)
Known Issues
No post-processing effects
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: Simply, post-processing effects are not visible in hardware mode.
- Workaround: Use software mode.