Garfield: Saving Arlene: Difference between revisions
(Added testing entry and CRC for PAL version and changed its status from 0 to 2.) |
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-53587 | |serialsPAL = SLES-53587 | ||
|CRCsPAL = | |CRCsPAL = C124F105 | ||
|releasedatePAL = 2006 | |releasedatePAL = 2006 | ||
|statusPAL = 2 | |statusPAL = 2 | ||
Line 61: | Line 61: | ||
|Revision=v1.7.0 (dev-13) | |Revision=v1.7.0 (dev-13) | ||
|Graphics=GSdx 1.2.0 | |Graphics=GSdx 1.2.0 | ||
< | <!-- | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
* Internal Resolution: 3x Native | * Internal Resolution: 3x Native | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
--> | |||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 |
Latest revision as of 10:31, 27 March 2024
Developer(s): Eko Software
Publisher(s): Titus Software (JP), Hip Games (EU), The Game Factory (US)
Genre: Action, Platformer
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows 10 |
|
1.5.0-dev-2218 2017-11-14 |
|
SPU2-X | native res, mipmapping off, no speedhacks
Loads game, shows intro followed by black screen (50fps). |
arcanous |
PAL | Windows 10 Pro 64-bit |
|
v1.7.0 (dev-13) | GSdx 1.2.0 |
|
BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs perfectly stable with just a few minor cases where the audio was cut off or stuttering a tiny bit. I have not played further than the first level, so I can't confirm if the game is playable from start to finish. See my video here. | TomBoss |
Trivia
- Original names: ガーフィールド アーリーンを救え! (SLPM-66378)
- Also known as Garfield: Arleene o Sukue! (JP)