Gantz: The Game

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Gantz: The Game

Game general and emulation properties:
CERO rating: D
Widescreen patch available
Region NTSC-J/C/K:
Serial numbers: SLPM-65950
Release date: March 17, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): KCEJ
Publisher(s): Konami
Genre: Action


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core i7-5820K @ 3.30Ghz
  • Nvidia GTX 960 2GB
PCSX2 git 21 04 2016 1.5.0 GSdx MSVC 19.00, SSE41 1.0.0
  • SPU2-X (20160421210717) 2.0.0
  • LilyPad (20160421210717) 0.11.0
Still working OK and looking good.


Trivia

  • Original names: ガンツ (SLPM-65950)



Known Issues

Blood in mission

  • Status: Active
  • Type: Serious
  • Description: In the menu "option" you can choose to activate or desactivate the blood, if you keep the blood, when you attack a enemy the fps drop to 40 and after the effect of blood the fps drop to 4(speed hack don't change anything)
  • Workaround: Desactivate the blood

Gantz armory

  • Status: Active
  • Type: Minor
  • Description: Before mission you have to choose weapons and gadget, this menu is play at 34 fps.
  • Workaround: Set the EE Cycle Rate to 1 or 2 help the fps ingame but the FMV suffer for this workaround.

Platforme invisible

  • Status: Active
  • Type: Minor
  • Description: In the begining of the level where the Chibi Aliens appears, a huge platforme appears randomly invisible.
  • Workaround: Use the menu for choose this level(not in the scenario) seems to reduce the risk of this bug.

The gallery

Public compatibility forum links