GSdx: Difference between revisions
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* '''Aggressive-CRC''' -- Can remove effects to make image clearer. | * '''Aggressive-CRC''' -- Can remove effects to make image clearer. | ||
* '''Alpha Stencil''' -- Improves shadows which are normally overdrawn in parts. This setting will disable partial transparency or prevent drawing some elements altogether. | * '''Alpha Stencil''' -- Improves shadows which are normally overdrawn in parts. This setting will disable partial transparency or prevent drawing some elements altogether. | ||
* '''Disable CRC''' -- For testing only! Disable all CRC hacks and will not work in many games. | * '''Disable CRC''' -- For testing only! Disable all CRC hacks and will not work in many games. | ||
* '''TC Offset X/Y''' -- Can fix texture issues and bad post-processing alignment. | * '''TC Offset X/Y''' -- Can fix texture issues and bad post-processing alignment. | ||
* '''Round Sprite''' -- Corrects the Sampling of | * '''Round Sprite''' -- Corrects the Sampling of 2D games when upscaling | ||
* '''Align | * '''Align Sprite''' -- Fixes issue with upscaling (vertical lines) in Namco games | ||
* '''Obsolete and removed hacks:''' | |||
** <s>'''NVIDIA Hack''' -- Fixes odd stretching issues in recent NVIDIA drivers when upscaling (using DirectX 11). Try not to use this unless your game Videos or 2D screens are stretching outside the frame. </s> (Removed in June 2015, no longer required) | |||
===Options appear in older version of GSdx (obsolete options)=== | ===Options appear in older version of GSdx (obsolete options)=== |