Front Mission 5: Scars of the War: Difference between revisions
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|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 7 | |||
|CPU=Intel Core i5-3210M @ 2.5Ghz 6GB DDR3 | |||
|GPU=Nvidia GeForce 630M 1024MB 64Bit DDR5 | |||
|Revision=1.1.0 R5760 7 64 Bit | |||
|Graphics=GSDX | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit. | |||
|Tester={{ForumUser|Soravia}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 09:54, 27 December 2014
Developer(s): Square Enix
Genre: Rpg, Turn-based Strategy
Wikipedia: Front Mission 5
Game description: This game was only released in Japan. For the English translation patch effort, see here. As of December 2010 the translation should be complete. Regarding the "rename" option which still displays the Japanese kana/kanji combination, simply use L1/R1 buttons to flip to the alternate alphabet pages - which also include English.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 7 |
|
1.1.0 R5760 7 64 Bit | GSDX |
|
Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit. | |
NTSC-J | ? |
|
0.9.7.3876m(svn) Oct 5 2010 | GSdx 3693 (MSVC 15.00, SSE41) 0.1.16 [gsdx-sse4-r3878] |
|
Tested using GSDX10 Direct3D11 (hardware) mode set to native PS2 resolution. The opening FMV shows up flickering badly but can be remedied by simply suspending the emulator and resuming it., Occasional slight graphical glitches such as irregular shadows. Full NTSC 60fps sustained. | Trucidation |