Front Mission 5: Scars of the War: Difference between revisions

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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=1.1.0 R5760 7 64 Bit
|Revision=v1.7.3519-229-ga6c22731b
|Graphics=build-in
|Graphics=build-in
|Sound=build-in
|Sound=build-in
|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
|Comments=Europe v02.00(14/06/2004), Playable, The game works fine in 1080p 60 FPS, I didn't notice any special bugs in the game. When you go to ''Load Game'' and try to load a saved game, the game immediately freezes. This happens in hardware mode, but you can use software mode. Once your save game has loaded, you can safely use hardware mode.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}
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