Front Mission 5: Scars of the War: Difference between revisions

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|caption          = フロントミッション フィフス ~スカーズ・オブ・ザ・ウォー~ Furonto Misshon Fuifusu ~Sukaazu Ofu Za Uoo~
|caption          = フロントミッション フィフス ~スカーズ・オブ・ザ・ウォー~ Furonto Misshon Fuifusu ~Sukaazu Ofu Za Uoo~
|developer        = Square Enix
|developer        = Square Enix
|genre            = Rpg, Turn-based Strategy
|publisher        = [[Square Enix]]
|gameinfo          = This game was only released in Japan. For the English translation patch effort, see [http://www.romhacking.net/trans/1297/ here]. As of December 2010 the translation should be complete. Regarding the "rename" option which still displays the Japanese kana/kanji combination, simply use L1/R1 buttons to flip to the alternate alphabet pages - which also include English.
|genre            = Turn-based strategy
|wikipedia        = [http://en.wikipedia.org/wiki/Front_Mission_5:_Scars_of_the_War Front Mission 5]
|gameinfo          = This game marks the celebration of the 10th Anniversary of Square's Front Mission strategy series. You play as Walter, who's joined on with the U.S.N. Forces. In addition to a stronger adventure portion, in which you go about scouting your own battalion members, the game includes a number of bonus modes, including Survival Simulator, Battle Simulator and Arena, where you can collect money and parts.
|reviewlinks      =
|wikipedia        = [https://en.wikipedia.org/wiki/Front_Mission_5:_Scars_of_the_War Front Mission 5]
|reviewscore      =
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/924653-front-mission-5-scars-of-the-war Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/924653-front-mission-5-scars-of-the-war Link]
|widescreenpatch  = 1
|japan_rating      = B
|japan_rating_text = Love, Violence
|japanese          = SLPM-66421 & SLPM-66205
<!-- NTSC-J props -->
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|NTSCJ            = 1
|NTSCJ            = 1
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|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
|Comments=Japan v01.00(17/01/2000), ECC: 2, Switch to GSdx Software Render for FMV, FMV are choppy and have frame issues unless Switch to GSdx Software Render for FMV is enabled., General slow-down when cut-scenes and special attack scenes involving an overlay of some sort for blurring and trailing shadow/ghost effect? About 50% performance hit.
|Tester={{ForumUser|Soravia}}
|Tester={{ForumUser|Soravia}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.3519-229-ga6c22731b
|Graphics=build-in
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Playable, The game works fine in 1080p 60 FPS, I didn't notice any special bugs in the game. When you go to ''Load Game'' and try to load a saved game, the game immediately freezes. This happens in hardware mode, but you can use software mode. Once your save game has loaded, you can safely use hardware mode.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Japanese name: '''FRONT MISSION 5 〜Scars of the War〜''' (SLPM-66205), '''アルティメット ヒッツ フロントミッション5 〜Scars of the War〜''' (SLPM-66421)
* Original names: '''フロントミッション5 〜Scars of the War〜''' (SLPM-66205) & (SLPM-66421)
 
* There is a community (Front Mission 5 Team) English patch for this game which is available [http://www.romhacking.net/trans/1297/ here]. Regarding the "rename" option which still displays the Japanese kana/kanji combination, simply use L1/R1 buttons to flip to the alternate alphabet pages - which also include English.




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==Known Issues==


==Fixed Issues==
{{Issue
|IssueName=Crash when trying to load a saved game
|IsFixed=1
|IssueLevel=1
|Description=When you go to ''Load Game'' and try to load a saved game, the game immediately freezes. This happens in '''hardware mode'''. '''Regression in later versions 1.7'''.
|Workaround=Use '''Software mode'''. Once your save game is loaded, you can safely use '''hardware mode'''.
}}
{{Issue
{{Issue
|IssueName=No combat lines
|IssueName=No combat lines
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=There are no combat lines (attack lines, links) in missions. Thought, they are present in simulator fights.
|Description=There are no combat lines (attack lines, links) in missions. Thought, they are present in simulator fights.
|Workaround=Turn on "Disable CRC" in GSdx. But it messes up shadows and produces artifacts.
|Workaround=Turn on "Disable CRC" in GSdx. But it messes up shadows and produces artifacts.
}}
}}
{{Issue
|IssueName=Ghosting around Objects in Hardware Mode
|IsFixed=1
|IssueLevel=0
|Description=There is ghosting around objects in hardware mode at 1080p.
|Workaround=Set Skipdraw to 6 to fix this issue. Note: It may disable outlines of characters whom you can select to speak to in the base.
}}
{{Issue
|IssueName=Misaligned Text
|IsFixed=1
|IssueLevel=0
|Description=Text has odd dots and vertical lines due to being misaligned in Hardware Mode at 1080p
|Workaround=Set TC Offset X=700 and TC Offset Y=500. '''Fixed in builds 1.7'''.
}}
{{Issue
|IssueName=Shadow Artifacts
|IsFixed=1
|IssueLevel=0
|Description=Cutscene characters and Wanzers have weird block-like shadows.
|Workaround= Go to GSdx Settings -> Advanced Settings and Hacks -> Check "Preload Frame Data". '''Fixed in builds 1.7'''.
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Front-Mission-5-Scars-of-the-War-SLPM-66205-J Front Mission 5 - Scars of the War (SLPM 66205) (J)]}}
*[http://forums.pcsx2.net/Thread-Front-Mission-5-Scars-of-the-War-SLPM-66205-J Front Mission 5 - Scars of the War (SLPM 66205) (J)]}}
ninja
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