Ford Racing: Off Road

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Revision as of 00:38, 8 December 2022 by Hemporus01 (talk | contribs)
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Ford Racing: Off Road

PAL box art
Game general and emulation properties:
ESRB rating: E
PEGI rating: 3+
Languages supported:
English: SLUS-21696 & SLES-55032
German: SLES-55032
French: SLES-55032
Spanish: SLES-55032
Italian: SLES-55032
Region NTSC-U:
Serial numbers: SLUS-21696
Release date: September 23, 2008
CRCs: 82C8A334
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55032
Release date: March 20, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Razorworks
Publisher(s): Xplosiv (EU), Strategy First (US)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic37/100, IGN3.5/10
Game description: Race 18 of Ford and Land Rover's toughest off road trucks, 4X4s and SUVs through lush environments, stunning scenery and extreme terrain. Choose from 12 distinct race types as you jump, bump and power slide powerful off road vehicles across 24 sweeping tracks designed for high-speed racing. Find the alternative routes to gain an advantage in your bid to be first past the finish line.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 10 Home Edition
  • AMD Ryzen 5 3600 6-Core Processor
  • NVIDIA GeForce GTX 1650
1.6.0 GSdx; OpenGL (Hardware) SPU2-X The game has occasional slowdown at 3x native. Waffle jawn
NTSC-U Windows 10 64-bit
  • 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
  • Nvidia GeForce GTX 1080 Ti
v1.7.2351 GSdx 1.2.0-AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
No noticeable bugs. Plays fine, framerate is solid. Hemporus


Trivia

  • Also known as Off Road (EU)

Ah, my eyes!

  • Status: Active
  • Type: Minor
  • Description: The sky (or what seems to be the sky) clips through the floor at large altitude adjustments.
  • Workaround: Currently no known workaround.

Square Light

  • Status: Active
  • Type: Minor
  • Description: Light rays are square instead of round.
  • Workaround: Currently no known workaround.