Forbidden Siren 2: Difference between revisions

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Adding new info from my latest playthrough.
(Adding new info from my latest playthrough.)
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|Comments=USA v02.20(10/02/2006), Can appear black list very thin in the screen in customs resulotions in the hardware mode,but its not a problem for gameplay experience,its superficial,software mode its fine.
|Comments=USA v02.20(10/02/2006), Can appear black list very thin in the screen in customs resulotions in the hardware mode,but its not a problem for gameplay experience,its superficial,software mode its fine.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-6600K @ 3.50Ghz
|GPU=Nvidia RTX 2060 8GB
|Revision=1.6.0 stable, v1.7.0 1705
|Graphics=GS, Software mode, OpenGL
|Sound=SPU2X, XAudio2
|Comments=Fully playable. In graphics hardware mode, FMV Archive items will cause the background to fill with black, hiding any subtitles. Use Software mode if possible.
|Tester={{ForumUser|McCunyao}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Vertical lines on screen
|IssueName=Vertical lines on screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|AffectedVersions=All
|Description=Vertical lines appear on screen when upscaling in a hardware renderer.
|Description=Vertical lines appear on screen when upscaling in a hardware renderer.
|Workaround=Enable Merge Sprite, and make sure no other upscaling hacks are enabled. Or, use native resolution. Or, use a software renderer.
|Workaround=Enable Merge Sprite, and make sure no other upscaling hacks are enabled. Or, use native resolution. Or, use a software renderer.
* Solved at least since version 1.6.0 stable.
}}
}}


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|AffectedVersions=All
|AffectedVersions=All
|Description=The grid-like full-screen effect is missing in hardware mode being replaced by black vertical lines instead. Also, some dark areas are a bit brighter than originally intended.
|Description=The grid-like full-screen effect is missing in hardware mode being replaced by black vertical lines instead. Also, some dark areas are a bit brighter than originally intended.
|Workaround=Set dithering to scaled and it will appear. This doesn't fix the bold black lines that will still appear without merge sprite enabled.  
|Workaround=Set dithering to scaled and it will appear. This doesn't fix the bold black lines that will still appear without merge sprite enabled.
* Solved at least since version 1.6.0 stable.
}}
}}


{{Issue
{{Issue
|IssueName=Sightjack visuals
|IssueName=Sightjack visuals
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|AffectedVersions=All
|Description=The visuals are not properly rendered in HW mode. A semi-transparent bar is the middle off the screen and the cloudy vision of the shibitos have blinking rectangular shapes.
|Description=The visuals are not properly rendered in HW mode. A semi-transparent bar is the middle off the screen and the cloudy vision of the shibitos have blinking rectangular shapes.
|Workaround=Software mode.
|Workaround=Software mode.
* Solved at least since version 1.6.0 stable.
}}
}}


{{Issue
{{Issue
|IssueName=Tsukasa Sightjack
|IssueName=Tsukasa Sightjack
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|AffectedVersions=All
|Description=It is a special sight jack where you control Mikami Shu through the eyesight of his dog, Tsukasa. The problem here is, that nothing is visible in sightjack mode. Special sightjacks also include reminiscence scenes, other R3 control and child Shu eyesight.
|Description=It is a special sight jack where you control Mikami Shu through the eyesight of his dog, Tsukasa. The problem here is, that nothing is visible in sightjack mode. Special sightjacks also include reminiscence scenes, other R3 control and child Shu eyesight.
|Workaround=Playable under software mode.
|Workaround=Playable under software mode.
* Solved at least since version 1.6.0 stable.
}}
}}


{{Issue
{{Issue
|IssueName=SPS (Spiky Polygon Syndrome) issue
|IssueName=SPS (Spiky Polygon Syndrome) issue
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|AffectedVersions=All
|Description=The game levels are often filled (more or less) with spiky artefacts. About the 1st third of the game has lot of these. Later on very few or non existent. Both in HW and SW mode.
|Description=The game levels are often filled (more or less) with spiky artefacts. About the 1st third of the game has lot of these. Later on very few or non existent. Both in HW and SW mode.
|Workaround=Nothing. At this time the game is not fully emulated.
|Workaround=Nothing. At this time the game is not fully emulated.
* Solved at least since version 1.6.0 stable in native resolution.
}}
}}


{{Issue
{{Issue
|IssueName=Driving a car after tutorial level
|IssueName=Driving a car after tutorial level
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=The controls of the car are not working after the tutorial level. You can play fine for the first time, but in later levels, where you have to use a car to advance, the controls are simply not working. You can enter the vehicle though.
|Description=The controls of the car are not working after the tutorial level. You can play fine for the first time, but in later levels, where you have to use a car to advance, the controls are simply not working. You can enter the vehicle though.
|Workaround=The only solution I found was to restart the emulator. Used save states before entering the car. After that I had no issues in the same level, re-entering the car multiple times, etc. But in next level you need to restart as described before.
|Workaround=The only solution I found was to restart the emulator. Used save states before entering the car. After that I had no issues in the same level, re-entering the car multiple times, etc. But in next level you need to restart as described before.
* This needs confirmation from other users, please test it!
* Solved at least since version 1.6.0 stable.
}}
 
{{Issue
|IssueName=Archive elements that play an FMV will cause a black background, hiding the subtitles
|IsFixed=0
|IssueLevel=1
|Description=When playing in HW mode, going into an item in the Archive that has a FMV and pressing the X Button to play it will cause the background to go black... along with the subtitles.
|Workaround=Play in software mode.
* Solved at least since version 1.6.0 stable.
}}
}}


ninja
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