FlatOut 2: Difference between revisions

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Added a testing case and CRC for NTSC-U and changed its status from ? to 2.
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(Added a testing case and CRC for NTSC-U and changed its status from ? to 2.)
(4 intermediate revisions by one other user not shown)
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|french            = SLES-54002
|french            = SLES-54002
|german            = SLES-54002 & SLES-54003
|german            = SLES-54002 & SLES-54003
|english          = SLES-54002
|english          = SLES-54002 & SLUS-21251
|japanese          = SLPM-66591 &  VW334-J1
|widescreenpatch  = 1
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21251
|serialsNTSCU      = SLUS-21251
|CRCsNTSCU        =
|CRCsNTSCU        = 45DEB7AC
|releasedateNTSCU  = August 1, 2006<br />2007 <small>(Greatest Hits)</small>
|releasedateNTSCU  = August 1, 2006<br />2007 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 44: Line 45:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLKA-25401<br />SLPM-66591
|serialsNTSCJ      = SLKA-25401<br />SLPM-66591<br />VW334-J1
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 14, 2006<br />January 25, 2007
|releasedateNTSCJ  = December 14, 2006 <small>(Korea)</small><br />January 25, 2007
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 10 Pro 64-bit
|CPU=?
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=?
|Revision=v1.7.0 (dev-59)
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=This is a test placeholder. Add your configuration here.
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal Resolution: 4x Native
* Large Framebuffer: ON
* Anisotropic Filtering: 16x
* Enable HW Hacks
* Round Sprite: Full
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), BIOS set to 16:9 and enabled widescreen patches. Goes ingame and runs perfectly stable at full speed. Increasing the internal resolution leads to the typical lines in the menu. No upscaling hack seems to completely eliminate them. Overall, the game looks somewhat weird. The lighting seems off and some of the textures look grainy/pixelated. Not sure if this is the emulator or if the game's supposed to look like this. I have played a couple of tracks and didn't run into any major issues. See my video [https://www.youtube.com/watch?v=Esd1w1Gi74Q/ here].
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
==Trivia==
* Original names: '''FLATOUT 2 GTR(がんばれ!とびだせ!レーシング!!)''' (SLPM-66591), '''플래트아웃2''' (SLKA-25401)
* Original names: '''フラットアウト2 がんばれ!とびだせ!レーシング!!''' (SLPM-66591), '''플래트아웃2''' (SLKA-25401)
* Also known as '''FlatOut 2 GTR''' (JP)
* Also known as '''FlatOut 2 GTR''' (JP)
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
ninja
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