Final Fantasy XII

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Note: Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International Zodiac Job System (FFXII IZJS) run the same, regardless of user patches such as English translations.

Final Fantasy XII
Final fantasy 12.jpg
North American box art for Final Fantasy XII
Region NTSC-U:
Serial numbers: SLUS-20963
Release date: October 31, 2006
CRCs: 0779FBDB
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-54354
Release date: February 23, 2007
CRCs: 78DA0252
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66320
Release date: March 16, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Role Playing Game (RPG)
Wikipedia: Link
Game review links: Link
Game review score: 9.5/10
Game description: Final Fantasy XII (ファイナルファンタジーXII Fainaru Fantajī Tuerubu) is a console role-playing video game developed and published by Square Enix for the PlayStation 2. Released in 2006, it is the twelfth title in the main Final Fantasy series and the last in the series to be released exclusively on the PS2 (not including the expansion sets to FFXI which all got released on PS2 and Final Fantasy 7: Dirge of Cerebus). The game introduced several innovations to the series: battles occur without a transition to a separate screen; a customizable "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
PCSX2 Beta 1888 GSDX 0.1.16 (2693) SPU2-X 1.4.0 (2693) FPS: 60 Arquliz
PAL (?) ?
  • Intel Core i7 950 @3.07Ghz
  • Radeon HD 5870
0.9.9.5037 GSDX r5085
  • SPU2-X r5025
  • Lilypad r4959
BIOS: EUR v2.00, Hacks: INTC, Wait Loop Detection, mVU flag hack, Enable fast CDVD, mVU Block Hack, MTVU. Runs perfect without overclocking. Some slowdown in menus at 6x scaling. CaptainFantastic
NTSC-J (International Version) Windows 7 (6.1, build 7601)
  • Intel i7 3770K @ 5.4 GHz
  • AMD Radeon R9 290 4GB
PCSX2 1.0.0 GSDX r5334, 0.1.16 SPU2-X r5324, 0.1.16 FPS: 300
  • Tested on both NTSC-U and NTSC-J International Zodiac Job System
BoxPossum


Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • C2D 2.4GHz
  • ?
1736 ZZogl 182 Don't use AA higher than x2. 188.134.4.34




Speedhacks/Settings

  • EE CycleRate: Speed ups very depending on setting, Seems to effect FMV's and causes skipping if set too high.
  • VU Cycle Stealing Seems to have no effect.
  • INTC Sync Hack: No noticeable speed up, no issues.
  • Wait Loop Detection: Large speedup, no issues.
  • mVU Flag Hack: Small speed up, no issues.
  • MTVU: Noticeable Speed up on tricore and higher