Final Fantasy XII: Difference between revisions

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|german            = SLES-54356
|german            = SLES-54356
|japanese          = SLPM-66320 & SLPM-66750 & SCKA-20138 & SLPM-55022 & SLPM-55210
|japanese          = SLPM-66320 & SLPM-66750 & SCKA-20138 & SLPM-55022 & SLPM-55210
|english          = SLES-54354 & SLUS-29171 & SLUS-20963 & SLUS-21475 & SCKA-20138
|english          = SLES-54354 & SLUS-29171 & SLUS-20963 & SLUS-21475 & SCKA-20138 & SLUS-20963GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 42: Line 42:
|releasedatePAL    = February 22, 2007 <small>(Australia)</small><br />February 23, 2007<br />October 12, 2007 <small>(Platinum)</small>
|releasedatePAL    = February 22, 2007 <small>(Australia)</small><br />February 23, 2007<br />October 12, 2007 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
Line 170: Line 170:
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-J(International Version)
|Region=NTSC-J (International Version)
|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core i5-6500 @ 3.20 GHz
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.5.0 dev 1686
|Revision=1.5.0 dev 1686
|Graphics=Gsdx 1.1.0  
|Graphics=GSdx 1.1.0  
*Mode: HW OpenGL  
*Mode: HW OpenGL  
|Sound=*SPU2-X 2.0.0
|Sound=*SPU2-X 2.0.0
Line 195: Line 195:
|Comments=Don't use AA higher than x2.
|Comments=Don't use AA higher than x2.
|Tester=188.134.4.34
|Tester=188.134.4.34
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Linux Mint 19.1
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=NVIDIA GeForce GT710
|Revision=1.4.0
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation , 8 bits texturs , Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack. Only player the first level it its seems to play fine but more testing might be needed.
|Tester=Logeater
}}
}}
{{TestingEntry
{{TestingEntry
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