Final Fantasy X-2: Difference between revisions

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|publisher        = [[Square Enix|SquareSoft]] (JP, AS), [[Square Enix]] (US, KO, JP, AU), [[Electronic Arts]] (AU, EU)
|publisher        = [[Square Enix|SquareSoft]] (JP, AS), [[Square Enix]] (US, KO, JP, AU), [[Electronic Arts]] (AU, EU)
|genre            = RPG
|genre            = RPG
|gameinfo          = Final Fantasy X-2 is the first direct sequel in the renowned RPG series.  X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system.  The story takes place two years after Yuna defeated Sin in Final Fantasy X, and follows Yuna's journey to find her lost love.  Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.<br />
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562386-final-fantasy-x-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562386-final-fantasy-x-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/final-fantasy-x-2 Metacritic]|85/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/final-fantasy-x-2 Metacritic]|85/100}}
|gameinfo          = Final Fantasy X-2 is the first direct sequel in the renowned RPG series.  X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system.  The story takes place two years after Yuna defeated Sin in Final Fantasy X, and follows Yuna's journey to find her lost love.  Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.<br />
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
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|ko_rating        = 12
|ko_rating        = 12
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|au_rating        = M
|au_rating        = M
|na_rating_text    = Suggestive Themes, Violence
|na_rating_text    = Suggestive Themes, Violence
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core2 Duo E8400 3.00GHz @ 3.90GHz
|CPU=Intel Core2 Duo E8400 OC @ 3.90GHz
|GPU=NVIDIA GeForce GTX 460 1GB [850/1700/2050]
|GPU=NVIDIA GeForce GTX 460 1GB
|Revision=0.9.7 r3878
|Revision=0.9.7 (r3878)
|Graphics=GSdx r3693 [D3D11]
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
Revision: r3693
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 1920x1020 @ 4x scaling
</spoiler>
|Sound=
|Sound=
* SPU2-X r3702m
* SPU2-X (r3702m)
* LilyPad r4959
* LilyPad (r4959)
|Comments=1920x1020 @ 4x scaling, EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00
|Comments=Speedhacks: EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00
|Tester=175.145.92.158
|Tester=175.145.92.158
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Pentium Dual-Core E2160 (2.4GHz)
|CPU=Intel Pentium E2160 @ 2.40 GHz
|GPU=NVIDIA GeForce 9600GT
|GPU=NVIDIA GeForce 9600 GT
|Revision=0.9.9 r4878
|Revision=0.9.9
|Graphics=GSdx r4873
<spoiler show="Settings" hide="Hide">
Revision: r4878
* Speedhacks:
** MTVU
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
</spoiler>
|Graphics=GSdx (r4873)
|Sound=
|Sound=
* SPU2-X r4872
* SPU2-X (r4872)
* LilyPad r4484
* LilyPad (r4484)
|Comments=Hacks: INTC, Wait Idle Loop, mVU Flag Hack, MTVU., 60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core.
|Comments=60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=?
|Region=?
|OS=?
|OS=?
|CPU=Intel Core i7-950 @ 3.07GHz
|CPU=Intel Core i7-950 @ 3.07 GHz
|GPU=AMD Radeon HD 5870
|GPU=AMD Radeon HD 5870
|Revision=0.9.9.5037
|Revision=0.9.9
|Graphics=GSdx r5085
<spoiler show="Settings" hide="Hide">
Revision: r5037
* Speedhacks:
** MTVU
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Block Hack
** Enable fast CDVD
</spoiler>
|Graphics=GSdx (r5085)
|Sound=
|Sound=
* SPU2-X r5025
* SPU2-X (r5025)
* LilyPad r4959
* LilyPad (r4959)
|Comments=BIOS: EUR v2.00, HACKS: Hacks: INTC, Wait Loop Detection, mVU flag hack, Enable fast CDVD, mVU Block Hack, MTVU., Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher.
|Comments=BIOS: EUR v2.00, Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher.
|Tester=CaptainFantastic
|Tester=CaptainFantastic
}}
}}
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 @ 3.1GHz
|CPU=Intel Core i5 @ 3.10 GHz
|GPU=Intel HD Graphics 4000 (up to 1760MB)
|GPU=Intel HD Graphics 4000 (up to 1760MB)
|Revision=1.0.0
|Revision=1.0.0
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*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once., Ground textures at Mushroom Rock Road is missing (see the attached picture)
|Comments=Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once. Ground textures at Mushroom Rock Road is missing (see the gallery)
|Tester={{ForumUser|Ravin1337}}
|Tester={{ForumUser|Ravin1337}}
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5480
|Revision=1.1.0 (r5480)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core i5-3570
|CPU=Intel Core i5-3570
|GPU=Radeon HD5770
|GPU=AMD Radeon HD 5770
|Revision=1.3.0 (5900 svn)
|Revision=1.3.0
|Graphics=GSdx 0.1.16 (5899 svn)
<spoiler show="Settings" hide="Hide">
*Mode: HW D3D11
Revision: SVN r5900
** Texture filter: Full
* Speedhacks:
** HW Hacks:
** EE Cyclerate: 0
***Skipdraw: 1
** VU Cycle Stealing: 0
*** Aggressive-CRC
** MTVU
|Sound=SPU2-X 2.0.0 (5893 svn)
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
** Enable fast CDVD
</spoiler>
|Graphics=GSdx 0.1.16
<spoiler show="Settings" hide="Hide">
Revision: SVN 5899
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Biliniar (Forced)
* CRC Hack Level: Aggressive
* Configure Hacks:
** Skipdraw: 1
</spoiler>
|Sound=
*SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
Revision: SVN r5893
*Latency: 30ms
*Latency: 30ms
LilyPad 0.11.0 (r5822)
</spoiler>
|Comments=Speedhacks:
*LilyPad 0.11.0 (r5822)
*EE: 0
|Comments=Please switch to software mode (F9 key) on the videos. Other than that the game works fine.
*VUCS: 0
*INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.
Please switch to software mode (F9 key) on the videos. Other than that the game works fine.
|Tester=DoctorMuerte
|Tester=DoctorMuerte
}}
}}
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|CPU=Intel Core i5-3330
|CPU=Intel Core i5-3330
|GPU=AMD Radeon HD 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 5932 .svn
|Revision=1.3.1 (SVN r5932)
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
* SPU2-X
* SPU2-X
* ?
* ?
|Comments=USA v02.20(10/02/2006), Little(In comparison to the time to finish it)
|Comments=USA v02.20(10/02/2006), Amount of testing done: Little(in comparison to the time to finish it)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=Intel Core i5-6600K @3.5ghz (stock)
|CPU=Intel Core i5-6600K @ stock
|GPU=Nvidia GTX 970
|GPU=Nvidia GeForce GTX 970
|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, SSE41) 1.0.0 [gsdx32-sse4]
<spoiler show="Settings" hide="Hide">
* Mode: HW D3D11
* EE/IOP:
* Internal Resolution 4x
** EmotionEngine: Recompiler
* Filtering Bilinear
** IOP: Recompiler
* Anistropic filtering 16x
** Round mode: Chop/Zero
* CRC hack level Aggressive
** Clamping Mode: Normal
* no HW hacks
* VUs:
|Sound=SPU2-X 2.0.0
** VU0: SuperVU
*Latency: 100ms, interpolation 4, Module 1, synch TS
** VU1: MicroVU
LilyPad 0.11.0
** Round mode: Positive
|Comments=Bios
** Clamping mode: Extra + preserve sign
 
* Speedhacks:
* USA v02.20
** EE Cyclerate: 0
 
** VU Cycle Stealing: 0
Emulation settings
** INTC
 
** Wait Idle Loop
* EmotionEngine: recompiler
** mVU Flag Hack
* IOP: Recompiler
** MTVU
* Round mode: Chop/Zero
** enable Fast CDVD
* Clamping Mode: Normal
</spoiler>
 
|Graphics=GSdx 1.0.0 SSE41
VUs
<spoiler show="Settings" hide="Hide">
 
Revision: 2016-01-05, 13:20:32
* VU0: SuperVU, VU1: MicroVU
* Renderer: Direct3D11 (Hardware)
* Advanced Recompiler Options: Round mode: positive, Clamping mode: Extra + preserve sign
* Internal Resolution: 4x Native
 
* Texture Filtering: Biliniar
speedhacks
* Anistropic Filtering: 16x
 
* CRC Hack Level: Aggressive
* EE Cyclerate: 0
* Enable HW Hacks: Disabled
* VUCS: 0
</spoiler>
* INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.
|Sound=
 
*SPU2-X 2.0.0
Software rendering for Cutscenes (F9).
<spoiler show="Settings" hide="Hide">
Fixed issues with Battle screen turning blue.
*Latency: 100ms
Runs at high speeds, and stable at 100%.
Interpolation: 4
Module: 1
Synchronizing Mode: TimeStretch
</spoiler>
*LilyPad 0.11.0
|Comments=Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%.
|Tester=nurman
|Tester=nurman
}}
}}
{{TestingFooter}}
{{TestingFooter}}


{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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|OS=Ubuntu 12.04+, Arch Linux
|OS=Ubuntu 12.04+, Arch Linux
|CPU=AMD FX-4300, Intel Pentium E5400
|CPU=AMD FX-4300, Intel Pentium E5400
|GPU=Multiple NVIDIA and AMD cards from 2009 and newer
|GPU=NVIDIA, AMD GPU's from at least 2009
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
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|IssueLevel=0
|IssueLevel=0
|Description=Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.  
|Description=Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.  
|Workaround=There's no known solution.
}}
}}


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|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Polygons occasionally displayed without UV mapping information, causing them to look blurry or corrupted
|Description=Polygons are occasionally displayed without UV mapping information, causing them to look blurry or corrupted
|Workaround=Open the GSdx plugin settings menu and then close it again to reset the plugin.
|Workaround=Go to Config > Video (GS) > Plugin Settings, then close the window again to reset the plugin and this issue will be temporarily resolved.
}}
}}


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