Final Fantasy X-2: Difference between revisions

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Added a test build
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m (Added a test build)
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|Comments=USA v02.20(10/02/2006), Little(In comparison to the time to finish it)
|Comments=USA v02.20(10/02/2006), Little(In comparison to the time to finish it)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i5-6600K @3.5ghz (stock)
|GPU=Nvidia GTX 970
|Revision=1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, SSE41) 1.0.0 [gsdx32-sse4]
*Mode: HW D3D11
**No Interlacing
**Internal Resolution 4x
**Filtering Bilinear
**Anistropic filtering 16x
**CRC hack level Aggressive
**no HW hacks
|Sound=SPU2-X 2.0.0
*Latency: 100ms, interpolation 4, Module 1, synch TS
LilyPad 0.11.0
|Comments=Speedhacks:
* Bios USA v02.20
<br />
Emulation settings<br />
* EmotionEngine: recompiler
* IOP: Recompiler
* Round mode: Chop/Zero
* Clamping Normal
<br />
VUs<br />
* VU0 & VU1: SuperVU
* Advamced Recompiler Options: Round mode positive, Clamping mode Extra + preserve sign<br />
speedhacks<br />
* EE Cyclerate: 0
* VUCS: 0
* INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.<br />
Software rendering for Cutscenes (F9).<br />
Fixed issues with Battle screen turning blue.<br />
Runs at high speeds (almost ~280% with limiter: MAX), stable at 100%.
|Tester=nurman
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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