Final Fantasy X-2: Difference between revisions

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|publisher        = [[Square Enix|SquareSoft]] (JP, AS), [[Square Enix]] (US, KO, JP, AU), [[Electronic Arts]] (AU, EU)
|publisher        = [[Square Enix|SquareSoft]] (JP, AS), [[Square Enix]] (US, KO, JP, AU), [[Electronic Arts]] (AU, EU)
|genre            = RPG
|genre            = RPG
|gameinfo          = Final Fantasy X-2 is the first direct sequel in the renowned RPG series.  X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system.  The story takes place two years after Yuna defeated Sin in Final Fantasy X, and follows Yuna's journey to find her lost love.  Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.<br />
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562386-final-fantasy-x-2 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/562386-final-fantasy-x-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/final-fantasy-x-2 Metacritic]|85/100}}
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2003/11/07/final-fantasy-x-2-3 IGN]|9.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/final-fantasy-x-2 Metacritic]|85/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/final-fantasy-x-2-review/1900-6083743/ GameSpot]|8.1/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_finalfantasyx-2_ps2 Eurogamer]|8/10}}
|gameinfo          = ''Final Fantasy X-2'' is the first direct sequel of [[Final Fantasy X]].  X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system.  The story takes place two years after Yuna defeated Sin in ''Final Fantasy X'', and follows Yuna's journey to find her lost love.  Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.<br />
The game's story follows the character Yuna from ''Final Fantasy X'' as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = B
|japan_rating      = B
|japan_rating_text = Sexual Content
|ko_rating        = 12
|ko_rating        = 12
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|au_rating        = M
|au_rating        = M
|na_rating_text    = Suggestive Themes, Violence
|na_rating_text    = Suggestive Themes, Violence
Line 24: Line 26:
|german            = SLES-51817
|german            = SLES-51817
|japanese          = SLPM-66125 & SLPS-25250
|japanese          = SLPM-66125 & SLPS-25250
|english          = SLES-51815 & SLUS-20672 & SLUS-20672GH
|english          = SLES-51815 & SLUS-20672 & SLUS-20672GH & SLED-51921
|korean            = SLKA-25144
|korean            = SLKA-25144
<!-- NTCS-U props -->
<!-- NTCS-U props -->
Line 36: Line 38:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-51815<br />SLES-51815/P <small>(Platinum)</small><br />SLES-51817<br />SLES-51816<br />SLES-51818<br />SLES-51819
|serialsPAL        = SLES-51815<br />SLES-51815/P <small>(Platinum)</small><br />SLES-51817<br />SLES-51816<br />SLES-51818<br />SLES-51819<br />SLED-51921 <small>(Demo)</small>
|CRCsPAL          = 9AAC5309, 9AAC530D (PAL-G)
|CRCsPAL          = 9AAC5309, 9AAC530D (PAL-G)
|releasedatePAL    = February 19, 2004 <small>(Australia)</small><br />February 20, 2004<br />May 12, 2004 <small>(Platinum)</small><br />March 27, 2007 <small>(Platinum, Australia)</small>
|releasedatePAL    = February 19, 2004 <small>(Australia)</small><br />February 20, 2004<br />May 12, 2004 <small>(Platinum)</small><br />March 27, 2007 <small>(Platinum, Australia)</small>
Line 44: Line 46:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25250<br />SLAJ-25012<br />SLKA-25144<br />SLPM-66125 <small>(Ultimate Hits)</small><br />SCAJ-25012
|serialsNTSCJ      = SLPS-25250<br />SLAJ-25012<br />SLKA-25144 <small>(Korea)</small><br />SLPM-66125 <small>(Ultimate Hits)</small><br />SCAJ-25012
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = March 13, 2003<br />April 20, 2004 <small>(Korea)</small><br />September 8, 2005 <small>(Ultimate Hits)</small>
|releasedateNTSCJ  = March 13, 2003<br />April 20, 2004 <small>(Korea)</small><br />September 8, 2005 <small>(Ultimate Hits)</small>
Line 58: Line 60:
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Core2 Duo E8400 3.00GHz @ 3.90GHz
|CPU=Intel Core2 Duo E8400 OC @ 3.90GHz
|GPU=NVIDIA GeForce GTX 460 1GB [850/1700/2050]
|GPU=NVIDIA GeForce GTX 460 1GB
|Revision=0.9.7 r3878
|Revision=0.9.7 (r3878)
|Graphics=GSdx r3693 [D3D11]
|Graphics=GSdx
<!--
Revision: r3693
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 1920x1020 @ 4x scaling
-->
|Sound=
|Sound=
* SPU2-X r3702m
* SPU2-X (r3702m)
* LilyPad r4959
* LilyPad (r4959)
|Comments=1920x1020 @ 4x scaling, EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00
|Comments=Speedhacks: EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00
|Tester=175.145.92.158
|Tester=175.145.92.158
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel Pentium Dual-Core E2160 (2.4GHz)
|CPU=Intel Pentium E2160 @ 2.40 GHz
|GPU=NVIDIA GeForce 9600GT
|GPU=NVIDIA GeForce 9600 GT
|Revision=0.9.9 r4878
|Revision=0.9.9
|Graphics=GSdx r4873
<!--
Revision: r4878
* Speedhacks:
** MTVU
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
-->
|Graphics=GSdx (r4873)
|Sound=
|Sound=
* SPU2-X r4872
* SPU2-X (r4872)
* LilyPad r4484
* LilyPad (r4484)
|Comments=Hacks: INTC, Wait Idle Loop, mVU Flag Hack, MTVU., 60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core.
|Comments=60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=?
|Region=?
|OS=?
|OS=?
|CPU=Intel Core i7-950 @ 3.07GHz
|CPU=Intel Core i7-950 @ 3.07 GHz
|GPU=AMD Radeon HD 5870
|GPU=AMD Radeon HD 5870
|Revision=0.9.9.5037
|Revision=0.9.9
|Graphics=GSdx r5085
<!--
Revision: r5037
* Speedhacks:
** MTVU
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Block Hack
** Enable fast CDVD
-->
|Graphics=GSdx (r5085)
|Sound=
|Sound=
* SPU2-X r5025
* SPU2-X (r5025)
* LilyPad r4959
* LilyPad (r4959)
|Comments=BIOS: EUR v2.00, HACKS: Hacks: INTC, Wait Loop Detection, mVU flag hack, Enable fast CDVD, mVU Block Hack, MTVU., Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher.
|Comments=BIOS: EUR v2.00, Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher.
|Tester=CaptainFantastic
|Tester=CaptainFantastic
}}
}}
Line 100: Line 124:
|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 @ 3.1GHz
|CPU=Intel Core i5 @ 3.10 GHz
|GPU=Intel HD Graphics 4000 (up to 1760MB)
|GPU=Intel HD Graphics 4000 (up to 1760MB)
|Revision=1.0.0
|Revision=1.0.0
Line 107: Line 131:
*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once., Ground textures at Mushroom Rock Road is missing (see the attached picture)
|Comments=Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once. Ground textures at Mushroom Rock Road is missing (see the gallery)
|Tester={{ForumUser|Ravin1337}}
|Tester={{ForumUser|Ravin1337}}
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5480
|Revision=1.1.0 (r5480)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
Line 129: Line 153:
|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core i5-3570
|CPU=Intel Core i5-3570
|GPU=Radeon HD5770
|GPU=AMD Radeon HD 5770
|Revision=1.3.0 (5900 svn)
|Revision=1.3.0
|Graphics=GSdx 0.1.16 (5899 svn)
<!--
*Mode: HW D3D11
Revision: SVN r5900
** Texture filter: Full
* Speedhacks:
** HW Hacks:
** EE Cyclerate: 0
***Skipdraw: 1
** VU Cycle Stealing: 0
*** Aggressive-CRC
** MTVU
|Sound=SPU2-X 2.0.0 (5893 svn)
** INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
** Enable fast CDVD
-->
|Graphics=GSdx 0.1.16
<!--
Revision: SVN 5899
* Renderer: Direct3D11 (Hardware)
* Texture Filtering: Biliniar (Forced)
* CRC Hack Level: Aggressive
* Configure Hacks:
** Skipdraw: 1
-->
|Sound=
*SPU2-X 2.0.0
<!--
Revision: SVN r5893
*Latency: 30ms
*Latency: 30ms
LilyPad 0.11.0 (r5822)
-->
|Comments=Speedhacks:
*LilyPad 0.11.0 (r5822)
*EE: 0
|Comments=Please switch to software mode (F9 key) on the videos. Other than that the game works fine.
*VUCS: 0
*INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.
Please switch to software mode (F9 key) on the videos. Other than that the game works fine.
|Tester=DoctorMuerte
|Tester=DoctorMuerte
}}
}}
Line 153: Line 191:
|CPU=Intel Core i5-3330
|CPU=Intel Core i5-3330
|GPU=AMD Radeon HD 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 5932 .svn
|Revision=1.3.1 (SVN r5932)
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), Little(In comparison to the time to finish it)
|Comments=USA v02.20(10/02/2006), Amount of testing done: Little(in comparison to the time to finish it)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
Line 165: Line 203:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 10
|OS=Windows 10
|CPU=Intel Core i5-6600K @3.5ghz (stock)
|CPU=Intel Core i5-6600K @ stock
|GPU=Nvidia GTX 970
|GPU=Nvidia GeForce GTX 970
|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx 20160105132032 (MSVC 19.00, SSE41) 1.0.0 [gsdx32-sse4]
<!--
*Mode: HW D3D11
* EE/IOP:
**No Interlacing
** EmotionEngine: Recompiler
**Internal Resolution 4x
** IOP: Recompiler
**Filtering Bilinear
** Round mode: Chop/Zero
**Anistropic filtering 16x
** Clamping Mode: Normal
**CRC hack level Aggressive
* VUs:
**no HW hacks
** VU0: SuperVU
|Sound=SPU2-X 2.0.0
** VU1: MicroVU
Latency: 100ms, interpolation 4, Module 1, synch TS
** Round mode: Positive
LilyPad 0.11.0
** Clamping mode: Extra + preserve sign
|Comments=extras
* Speedhacks:
<br />
** EE Cyclerate: 0
 
** VU Cycle Stealing: 0
Bios<br />
** INTC
 
** Wait Idle Loop
*USA v02.20
** mVU Flag Hack
<br />
** MTVU
 
** enable Fast CDVD
Emulation settings<br />
-->
 
|Graphics=GSdx 1.0.0 SSE41
*EmotionEngine: recompiler
<!--
*IOP: Recompiler
Revision: 2016-01-05, 13:20:32
*Round mode: Chop/Zero
* Renderer: Direct3D11 (Hardware)
*Clamping Mode: Normal
* Internal Resolution: 4x Native
<br />
* Texture Filtering: Biliniar
 
* Anistropic Filtering: 16x
VUs<br />
* CRC Hack Level: Aggressive
 
* Enable HW Hacks: Disabled
* VU0: SuperVU, VU1: MicroVU
-->
* Advanced Recompiler Options: Round mode: positive, Clamping mode: Extra + preserve sign<br />
|Sound=
 
*SPU2-X 2.0.0
speedhacks<br />
<!--
* EE Cyclerate: 0
*Latency: 100ms
* VUCS: 0
Interpolation: 4
* INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.<br />
Module: 1
 
Synchronizing Mode: TimeStretch
Software rendering for Cutscenes (F9).<br />
-->
Fixed issues with Battle screen turning blue.<br />
*LilyPad 0.11.0
Runs at high speeds, and stable at 100%.<br />
|Comments=Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%.
 
|Tester=nurman
|Tester=nurman
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-2002
<!--
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 2
** INTC
** Wait Idle Loop
** mVU Flag Hack
** MTVU
** Fast CDVD
-->
|Graphics=GSdx
<!--
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
-->
|Sound=
*SPU2-X
*LilyPad
|Comments=FMV slows down and the sound stutters terribly, but the gameplay of the game is fine, you can play. The game runs at 1440p (2K), 50-60 FPS, no freezes or bugs.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 220: Line 293:
|OS=Ubuntu 12.04+, Arch Linux
|OS=Ubuntu 12.04+, Arch Linux
|CPU=AMD FX-4300, Intel Pentium E5400
|CPU=AMD FX-4300, Intel Pentium E5400
|GPU=Multiple NVIDIA and AMD cards from 2009 and newer
|GPU=NVIDIA, AMD GPU's from at least 2009
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
Line 256: Line 329:
|IssueLevel=0
|IssueLevel=0
|Description=Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.  
|Description=Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.  
|Workaround=There's no known solution.
}}
}}


Line 262: Line 336:
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Polygons occasionally displayed without UV mapping information, causing them to look blurry or corrupted
|Description=Polygons are occasionally displayed without UV mapping information, causing them to look blurry or corrupted
|Workaround=Open the GSdx plugin settings menu and then close it again to reset the plugin.
|Workaround=Go to Config > Video (GS) > Plugin Settings, then close the window again to reset the plugin and this issue will be temporarily resolved.
}}
}}



Latest revision as of 10:31, 27 March 2024

Final Fantasy X-2

NTSC-U cover
Game general and emulation properties:
CERO rating: B (Sexual Content)
ESRB rating: T (Suggestive Themes, Violence)
PEGI rating: 12+ (Violence)
OFLC rating: M
GRB rating: 12
Widescreen patch available
Languages supported:
English: SLES-51815 & SLUS-20672 & SLUS-20672GH & SLED-51921
Japanese: SLPM-66125 & SLPS-25250
German: SLES-51817
French: SLES-51816
Spanish: SLES-51819
Italian: SLES-51818
Korean: SLKA-25144
Region NTSC-U:
Serial numbers: SLUS-20672
SLUS-20672GH (Greatest Hits)
Release date: November 18, 2003
2004 (Greatest Hits)
CRCs: 48FE0C71
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-51815
SLES-51815/P (Platinum)
SLES-51817
SLES-51816
SLES-51818
SLES-51819
SLED-51921 (Demo)
Release date: February 19, 2004 (Australia)
February 20, 2004
May 12, 2004 (Platinum)
March 27, 2007 (Platinum, Australia)
CRCs: 9AAC5309, 9AAC530D (PAL-G)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25250
SLAJ-25012
SLKA-25144 (Korea)
SLPM-66125 (Ultimate Hits)
SCAJ-25012
Release date: March 13, 2003
April 20, 2004 (Korea)
September 8, 2005 (Ultimate Hits)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): SquareSoft
Publisher(s): SquareSoft (JP, AS), Square Enix (US, KO, JP, AU), Electronic Arts (AU, EU)
Genre: RPG
Wikipedia: Link
Game review links: IGN9.5/10, Metacritic85/100, GameSpot8.1/10, Eurogamer8/10
Game description: Final Fantasy X-2 is the first direct sequel of Final Fantasy X. X-2 highlights a cast of returning characters and features mission-based gameplay, an all-female lead cast, unique job classes and a dynamic battle system. The story takes place two years after Yuna defeated Sin in Final Fantasy X, and follows Yuna's journey to find her lost love. Scattered all across the dangerous lands are spheres which show visual recordings of historical events or open up different types of job classes to use in battle.
The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core2 Duo E8400 OC @ 3.90GHz
  • NVIDIA GeForce GTX 460 1GB
0.9.7 (r3878) GSdx
  • SPU2-X (r3702m)
  • LilyPad (r4959)
Speedhacks: EECycleRate - 1, VU Stealing - 1, All other hacks checked [enabled], During cinematics, press F9 to switch to Software Renderer to avoid flickering, Lock the FPS to 60.00 175.145.92.158
NTSC-U ?
  • Intel Pentium E2160 @ 2.40 GHz
  • NVIDIA GeForce 9600 GT
0.9.9 GSdx (r4873)
  • SPU2-X (r4872)
  • LilyPad (r4484)
60 FPS most of the time. Fine up to 3x scaling, maybe higher. MTVU helps even my slow dual core. Machina
? ?
  • Intel Core i7-950 @ 3.07 GHz
  • AMD Radeon HD 5870
0.9.9 GSdx (r5085)
  • SPU2-X (r5025)
  • LilyPad (r4959)
BIOS: EUR v2.00, Runs perfect, no noticeable issues. Forced rendering in 16:9 now automatic and no longer requires user patching, Full speed up to 4x scaling, issues with slowdown in menus when 5x or higher. CaptainFantastic
PAL Windows
  • Intel Core i5 @ 3.10 GHz
  • Intel HD Graphics 4000 (up to 1760MB)
1.0.0 GSdx
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Recommended, Gameplay is fine, although dressphere changes can drop the FPS as low as 25 (White Mage is the worst for this). FMVs may have a black along the middle of the picture. To fix this, hit F9 once. Ground textures at Mushroom Rock Road is missing (see the gallery)
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 768MB
1.1.0 (r5480) GSdx SSE41 (5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows 7
  • Intel Core i5-3570
  • AMD Radeon HD 5770
1.3.0 GSdx 0.1.16
  • SPU2-X 2.0.0
  • LilyPad 0.11.0 (r5822)
Please switch to software mode (F9 key) on the videos. Other than that the game works fine. DoctorMuerte
PAL Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3.1 (SVN r5932) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Amount of testing done: Little(in comparison to the time to finish it)
NTSC-U Windows 10
  • Intel Core i5-6600K @ stock
  • Nvidia GeForce GTX 970
1.4.0 GSdx 1.0.0 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Bios USA v02.20, Software rendering for Cutscenes (F9). Fixed issues with Battle screen turning blue. Runs at high speeds, and stable at 100%. nurman
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • Nvidia GeForce GT 1030 @ 2 GB
v1.7.0-dev-2002 GSdx
  • SPU2-X
  • LilyPad
FMV slows down and the sound stutters terribly, but the gameplay of the game is fine, you can play. The game runs at 1440p (2K), 50-60 FPS, no freezes or bugs. Chern40+7



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC Ubuntu 12.04+, Arch Linux
  • AMD FX-4300, Intel Pentium E5400
  • NVIDIA, AMD GPU's from at least 2009
1.2.2 GSdx SPU2-X SDL Somewhat more demanding than FFX, the E5400 struggled somewhat; game responds well to VU cycle stealing; GPU driver choice not important as long as it supports OpenGL minimum standards; game is fully playable DaTankAC


Trivia

  • Original names: ファイナルファンタジーX-2 (SLPS-25250) & (SLPM-66125), 파이널 판타지 X-2 (SLKA-25144)


Known Issues

Distorted FMVs

  • Status: Active
  • Type: Minor
  • Description: In Hardware mode during cinematics, there is flickering and black lines all over the screen.
  • Workaround: Go to Config > Emulation Settings > Game Fixes tab, click "Enable manual game fixes" and enable the "Switch to GSdx software rendering when an FMV plays" fix. Or manually switch to Software mode during cinematics by pressing the F9 key.

Ghosting in Battles

  • Status: Active
  • Type: Minor
  • Description: Objects and characters have ghosting effects when they appear against the horizon.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Configure Hacks and set Skipdraw to 1.

Invisible ground section

  • Status: Active
  • Type: Minor
  • Description: Some of the ground in front of the Youth League headquarters is invisible, leaving the sea visible underneath.
  • Workaround: There's no known solution.

UV Mapping not displayed correctly

  • Status: Fixed
  • Type: Minor
  • Description: Polygons are occasionally displayed without UV mapping information, causing them to look blurry or corrupted
  • Workaround: Go to Config > Video (GS) > Plugin Settings, then close the window again to reset the plugin and this issue will be temporarily resolved.


The gallery


Public compatibility forum links