Final Fantasy X: Difference between revisions

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|developer        = Square Enix
|developer        = Square Enix
|genre            = RPG Minigames
|genre            = RPG Minigames
|gameinfo          = '''Final Fantasy X''', the tenth installment of the [[Final Fantasy]] series, is one of the most compatible games for [[PCSX2]]. It's not very picky about the choice of plugins and also doesn't need a high-end PC to run fluently. There are some known issues with it though, but most of them are easy to avoid or very minor.
|gameinfo          = '''Final Fantasy X''', the tenth installment of the [[Square Enix#Final Fantasy franchise|Final Fantasy]] series, is one of the most compatible games for [[PCSX2]]. It's not very picky about the choice of plugins and also doesn't need a high-end PC to run fluently. There are some known issues with it though, but most of them are easy to avoid or very minor.
|wikipedia        = http://en.wikipedia.org/wiki/Final_Fantasy_X
|wikipedia        = http://en.wikipedia.org/wiki/Final_Fantasy_X
|reviewlinks      =
|reviewlinks      =
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* [[VU Cycle Stealing]]: Huge speedup, even the maximum setting seems to work fine
* [[VU Cycle Stealing]]: Huge speedup, even the maximum setting seems to work fine


As always: try to avoid any combination of [[EE Sync Hack]] and [[VU Cycle Stealing]], most often it will lead to false fps readings and slowdowns instead of more speed. [[MicroVU]] seems to be neither needed nor faster for this game. Running the game as an ISO image directly from your hdd is also a good idea. If you have either Windows Vista or Windows7 use the "[[DirectX|DirectX10/11]] (Hardware)" renderer option in GSdx, it's usually faster and more compatible than the [[DirectX|DirectX9]] one. The [[VSync]] option in the settings of [[GSdx]] should be deactivated, use the [[Frame Limiter]] of [[PCSX2]] to keep your game from running too fast. And last but not least: try the latest [[Public Beta]] of [[PCSX2]] for more speed.
As always: try to avoid any combination of [[EE Sync Hack]] and [[VU Cycle Stealing]], most often it will lead to false fps readings and slowdowns instead of more speed. [[MicroVU]] seems to be neither needed nor faster for this game. Running the game as an ISO image directly from your hdd is also a good idea. If you have either Windows Vista or Windows7 use the "[[DirectX|DirectX10/11]] (Hardware)" renderer option in GSdx, it's usually faster and more compatible than the [[DirectX|DirectX9]] one. The [[VSync]] option in the settings of [[GSDX]] should be deactivated, use the [[Frame Limiter]] of PCSX2 to keep your game from running too fast. And last but not least: try the latest [[Public Beta]] of PCSX2 for more speed.


BTW, many reaction-based minigames are easier, if you set your [[Custom FPS Limit]] to a value of 30 or even lower, as the speed of the gameplay will be slowed down by that. On the other hand you can fast forward long conversations or your level grinding by disabling the [[FPS Limit]] completely, if your computer is able to run this game at considerably more than 60 [[FPS]].
BTW, many reaction-based minigames are easier, if you set your [[Custom FPS Limit]] to a value of 30 or even lower, as the speed of the gameplay will be slowed down by that. On the other hand you can fast forward long conversations or your level grinding by disabling the [[FPS Limit]] completely, if your computer is able to run this game at considerably more than 60 [[FPS]].
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* '''Type:''' Crash, GFX Glitches
* '''Type:''' Crash, GFX Glitches
* '''Affected Game Versions:''' Unknown (PAL-G)
* '''Affected Game Versions:''' Unknown (PAL-G)
* '''Description:''' With [[PCSX2]] v0.9.6 the game crashes after leaving the Temple in Djose. During the conversation about Yuna's hair the graphics become corrupted and the game might crash.
* '''Description:''' With PCSX2 v0.9.6 the game crashes after leaving the Temple in Djose. During the conversation about Yuna's hair the graphics become corrupted and the game might crash.
* '''Solution:''' This issue was fixed. Use the latest [[Public Beta]] of [[PCSX2]].
* '''Solution:''' This issue was fixed. Use the latest Public Beta of PCSX2.


===Al Bhed Home===
===Al Bhed Home===
* '''Type:''' Crash, GFX Glitches
* '''Type:''' Crash, GFX Glitches
* '''Affected Game Versions:''' Unknown (PAL-G)
* '''Affected Game Versions:''' Unknown (PAL-G)
* '''Description:''' With [[PCSX2]] v0.9.6 the game crashes during the Cutscene at the Al Bhed Home, similar to the '''Djose Temple''' crash.
* '''Description:''' With PCSX2 v0.9.6 the game crashes during the Cutscene at the Al Bhed Home, similar to the '''Djose Temple''' crash.
* '''Solution:''' This issue was fixed. Use the latest [[Public Beta]] of [[PCSX2]].
* '''Solution:''' This issue was fixed. Use the latest Public Beta of PCSX2.


===Kilika Sending===
===Kilika Sending===
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* '''Affected Game Versions:''' Unknown
* '''Affected Game Versions:''' Unknown
* '''Description:''' The game crashes during the cutscene, which shows Yuna's first sending.
* '''Description:''' The game crashes during the cutscene, which shows Yuna's first sending.
* '''Solution:''' Open the [[Advanced Configuration]] of [[PCSX2]] and set both clamp modes to "Extra".
* '''Solution:''' Open the [[Advanced Configuration]] of PCSX2 and set both clamp modes to "Extra".


===Missing Geometry===
===Missing Geometry===
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* '''Type:''' Slowdown
* '''Type:''' Slowdown
* '''Affected Game Versions:''' All
* '''Affected Game Versions:''' All
* '''Description:''' During scenes like the full Shiva Summoning the [[FPS]] drop significantly and the [[CPU Usage]] shown in the titlebar of [[PCSX2]] shows 99%.
* '''Description:''' During scenes like the full Shiva Summoning the [[FPS]] drop significantly and the [[CPU Usage]] shown in the titlebar of PCSX2 shows 99%.
* '''Solution:''' Try a pre 14xx revision of [[GSdx]], like r1398.
* '''Solution:''' Try a pre 14xx revision of GSDX, like r1398.


===Menu FPS===
===Menu FPS===

Revision as of 10:44, 13 October 2009


Final Fantasy X

Region NTSC-U:
Release date: December 20, 2001
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Release date: May 29, 2002
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: RPG Minigames
Wikipedia: http://en.wikipedia.org/wiki/Final_Fantasy_X
Game description: 'Final Fantasy X', the tenth installment of the Final Fantasy series, is one of the most compatible games for PCSX2. It's not very picky about the choice of plugins and also doesn't need a high-end PC to run fluently. There are some known issues with it though, but most of them are easy to avoid or very minor.

Test configuration on Windows:

PCSX2 version: All versions from 0.9.6
Graphics by GSDX: any for DX10
Sound by ZeroSPU2: r1455
BIOS version: any

Comments:

As always: try to avoid any combination of EE Sync Hack and VU Cycle Stealing, most often it will lead to false fps readings and slowdowns instead of more speed. MicroVU seems to be neither needed nor faster for this game. Running the game as an ISO image directly from your hdd is also a good idea. If you have either Windows Vista or Windows7 use the "DirectX10/11 (Hardware)" renderer option in GSdx, it's usually faster and more compatible than the DirectX9 one. The VSync option in the settings of GSDX should be deactivated, use the Frame Limiter of PCSX2 to keep your game from running too fast. And last but not least: try the latest Public Beta of PCSX2 for more speed.

BTW, many reaction-based minigames are easier, if you set your Custom FPS Limit to a value of 30 or even lower, as the speed of the gameplay will be slowed down by that. On the other hand you can fast forward long conversations or your level grinding by disabling the FPS Limit completely, if your computer is able to run this game at considerably more than 60 FPS. Hack comments: IOPx2 ee1.5

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel E2200 @ 2.2ghz
GPU: Nvidia 8600GT 512 4gb ram

Comments: This game is mainly cpu-limited, but already an Intel Core2Duo at 2.0GHz (probably even lower) or similar is able to emulate this game at playable speeds. Your gpu shouldn't be slower than a Nvidia Geforce 8600GT, though, as this might hurt your fps pretty badly in a few scenes of the game.

Known Issues

Auron Look!

  • Type: Crash
  • Affected Game Versions: Unknown
  • Description: Game crashes during the introduction of the game, right after Auron states "Look!"
  • Solution: No definitive solution known, a fix is being worked on. until then changing the cdvd plugin might help. And try to run the game from its game disc and from your hdd. Some users claimed that aggressive speed hack settings enabled them to pass this scene.

Djose Temple

  • Type: Crash, GFX Glitches
  • Affected Game Versions: Unknown (PAL-G)
  • Description: With PCSX2 v0.9.6 the game crashes after leaving the Temple in Djose. During the conversation about Yuna's hair the graphics become corrupted and the game might crash.
  • Solution: This issue was fixed. Use the latest Public Beta of PCSX2.

Al Bhed Home

  • Type: Crash, GFX Glitches
  • Affected Game Versions: Unknown (PAL-G)
  • Description: With PCSX2 v0.9.6 the game crashes during the Cutscene at the Al Bhed Home, similar to the Djose Temple crash.
  • Solution: This issue was fixed. Use the latest Public Beta of PCSX2.

Kilika Sending

  • Type: Crash
  • Affected Game Versions: Unknown
  • Description: The game crashes during the cutscene, which shows Yuna's first sending.
  • Solution: Open the Advanced Configuration of PCSX2 and set both clamp modes to "Extra".

Missing Geometry

  • Type: GFX Glitches
  • Affected Game Versions: All
  • Description: Huge amount of missing polygons with ZeroGS/ZZOgl.
  • Solution: Activate the FFX-Hack in the settings of the GS-Plugins (only for older versions of this plugins, newer versions have it activated by default).

GSdx&ATI

  • Type: Slowdown
  • Affected Game Versions: All
  • Description: During scenes like the full Shiva Summoning the FPS drop significantly and the CPU Usage shown in the titlebar of PCSX2 shows 99%.
  • Solution: Try a pre 14xx revision of GSDX, like r1398.

Menu FPS

  • Type: Slowdown
  • Affected Game Versions: All
  • Description: Although the rest of the game runs fine, the menu slows down significantly.
  • Solution: Deactivate the Allow 8-bit Textures option in the settings of GSdx.

"Dirty" Textures

Weird Hair

  • Type: Minor
  • Affected Game Versions: All
  • Description: Some polygons in e.g. Tidus' hair are rendered incorrectly.
  • Solution: There is no fix for this, yet.