Final Fantasy X: Difference between revisions

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|developer        = Square-Enix
|developer        = Square-Enix
|genre            = RPG Minigames
|genre            = RPG Minigames
|gameinfo          = J-RPG good story and innovative fighting/character level system! experience with previous titles of the series not needed
|gameinfo          = '''Final Fantasy X''', the tenth installment of the [[Final Fantasy]] series, is one of the most compatible games for [[PCSX2]]. It's not very picky about the choice of plugins and also doesn't need a high-end PC to run fluently. There are some known issues with it though, but most of them are easy to avoid or very minor.
|wikipedia        = http://en.wikipedia.org/wiki/Final_Fantasy_X
|wikipedia        = http://en.wikipedia.org/wiki/Final_Fantasy_X
|reviewlinks      =
|reviewlinks      =
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
<!-- Windows specs -->
|pcsx2ver          = rev 1824
|pcsx2ver          = All versions from 0.9.6
|gsname            = GSDX
|gsname            = GSDX
|gsver            = any for DX10
|gsver            = any for DX10
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|hacks            = IOPx2 ee1.5
|hacks            = IOPx2 ee1.5
|fpsinfo          = STABLE 60 (demi drops fps to 10 though)
|fpsinfo          = STABLE 60 (demi drops fps to 10 though)
|comment          = See issues section [[Final Fantasy X#Known Issues|below]]
|comment          =
* See issues section [[Final Fantasy X#Known Issues|below]]
* [[EE Sync Hack]]: noticable speedup, only minor issues (cycle rate x2 & fmvs)
* [[INTC Sync Hack]]: small if any speedup, no issues
* [[IOP x2 Cycle Rate]]: small if any speedup, no issues
* [[Idle Loop Fast Forward]]: noticable speedup, no issues
* [[VU Cycle Stealing]]: Huge speedup, even the maximum setting seems to work fine
 
As always: try to avoid any combination of [[EE Sync Hack]] and [[VU Cycle Stealing]], most often it will lead to false fps readings and slowdowns instead of more speed. [[MicroVU]] seems to be neither needed nor faster for this game. Running the game as an ISO image directly from your hdd is also a good idea. If you have either Windows Vista or Windows7 use the "[[DirectX|DirectX10/11]] (Hardware)" renderer option in GSdx, it's usually faster and more compatible than the [[DirectX|DirectX9]] one. The [[VSync]] option in the settings of [[GSdx]] should be deactivated, use the [[Frame Limiter]] of [[PCSX2]] to keep your game from running too fast. And last but not least: try the latest [[Public Beta]] of [[PCSX2]] for more speed.
 
BTW, many reaction-based minigames are easier, if you set your [[Custom FPS Limit]] to a value of 30 or even lower, as the speed of the gameplay will be slowed down by that. On the other hand you can fast forward long conversations or your level grinding by disabling the [[FPS Limit]] completely, if your computer is able to run this game at considerably more than 60 [[FPS]].
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|cputype          = Intel E2200 @ 2.2ghz
|cputype          = Intel E2200 @ 2.2ghz
|gputype          = Nvidia 8600GT 512 4gb ram
|gputype          = Nvidia 8600GT 512 4gb ram
|pccomment        =  
|pccomment        = This game is mainly cpu-limited, but already an Intel Core2Duo at 2.0GHz (probably even lower) or similar is able to emulate this game at playable speeds. Your gpu shouldn't be slower than a Nvidia Geforce 8600GT, though, as this might hurt your fps pretty badly in a few scenes of the game.
 
}}
}}


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