Final Fantasy X: Difference between revisions

http://forums.pcsx2.net/Thread-Final-Fantasy-X-Dots-Holes-Problem?page=2
(microVU is the default option now.)
(http://forums.pcsx2.net/Thread-Final-Fantasy-X-Dots-Holes-Problem?page=2)
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|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Description=Small black lines and dots visible at the edges and corners of texts and images.
|Workaround=This is an unavoidable side effect of using a higher than native resolution. Either set the resolution to Native or set Texture Filtering to Full. (Do note however, that it will still be partially visible but not as much as it used to be.)
|Workaround=This is an unavoidable side effect of using a higher than native resolution. Either set the resolution to Native or set Texture Filtering to Full. (Do note however, that it will still be partially visible but not as much as it used to be.)
}}
{{Issue
|IssueName=Dots/Holes in Surfaces, Especially Faces
|IsFixed=0
|IssueLevel=0
|Description=Dots/holes appear in many surfaces, particularly faces, as described in [http://forums.pcsx2.net/Thread-Final-Fantasy-X-Dots-Holes-Problem this thread], Seems to only affect Intel graphics processors.
|Workaround=Try switching the renderer in the [[GSdx]] plugin from Direct3D10/11 to Direct3D9.
}}
}}


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==Fixed Issues==
==Fixed Issues==
{{Issue
|IssueName=Dots/Holes in Surfaces, Especially Faces
|IsFixed=1
|IssueLevel=0
|Description=Dots/holes appear in many surfaces, particularly faces, as described in [http://forums.pcsx2.net/Thread-Final-Fantasy-X-Dots-Holes-Problem this thread], Seems to only affect Intel graphics processors.
|Workaround=Try switching the renderer in the [[GSdx]] plugin from Direct3D10/11 to Direct3D9.
}}
{{Issue
{{Issue
|IssueName=Kilika Sending
|IssueName=Kilika Sending
ninja
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