Final Fantasy X: Difference between revisions

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{{infobox
{{infobox
|image            = Final Fantasy X FrontBox.jpg
|image            = Final Fantasy X FrontBox.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = [[Square Enix|SquareSoft]]
|developer        = [[Square Enix|SquareSoft]]
|publisher        = [[Square Enix|SquareSoft]] (JP), [[Square Enix|Square Electronic Arts]] (US), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU), [[Square Enix]] (KO, US, JP)
|publisher        = [[Square Enix|SquareSoft]] (JP), [[Square Enix|Square Electronic Arts]] (US), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU), [[Square Enix]] (KO, US, JP)
|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X Final Fantasy X]
|wikipedia        = [https://en.wikipedia.org/wiki/Final_Fantasy_X Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197344-final-fantasy-x Link]
|harddrive        = 1
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/final-fantasy-x Metacritic]|92/100}}
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/197344-final-fantasy-x Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2001/12/19/final-fantasy-x IGN]|9.5/10}}, {{ReviewLink|[https://www.gamespot.com/reviews/final-fantasy-x-review/1900-2832771/ GameSpot]|9.3/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/final-fantasy-x Metacritic]|92/100}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_ffx_ps2 Eurogamer]|9/10}}
|gameinfo          = Enter a fantasy world where humans are on the brink of extinction. In this all-new Final Fantasy RPG, you must stop a powerful force called "Sin" that destroys cities and lives. Along your journey, you will meet Tidus--a star blitzball" player--and Yuna--a young woman with who is skilled in summoning and controlling aeons - powerful spirits of yore. Final Fantasy X is the first Final Fantasy game to feature voiceovers with advanced facial expressions. Travel to uncharted seas and treacherous lands in a quest to save mankind.
|gameinfo          = Enter a fantasy world where humans are on the brink of extinction. In this all-new Final Fantasy RPG, you must stop a powerful force called "Sin" that destroys cities and lives. Along your journey, you will meet Tidus--a star blitzball" player--and Yuna--a young woman with who is skilled in summoning and controlling aeons - powerful spirits of yore. Final Fantasy X is the first Final Fantasy game to feature voiceovers with advanced facial expressions. Travel to uncharted seas and treacherous lands in a quest to save mankind.
<!-- General props -->
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|releasedatePAL    = May 17, 2002 <small>(Australia)</small><br />May 24, 2002<br />May 2, 2003 <small>(Platinum)</small>
|releasedatePAL    = May 17, 2002 <small>(Australia)</small><br />May 24, 2002<br />May 2, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
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|Comments=BIOS: USA V 02.30, Codebreaker v10 causes whitescreens / blackscreens at some points in the game.  
|Comments=BIOS: USA V 02.30, Codebreaker v10 causes whitescreens / blackscreens at some points in the game.  
|Tester=Vonsnabeldrake
|Tester=Vonsnabeldrake
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD Radeon RX 570
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
*Speedhacks: preset 3
</spoiler>
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
*D3D11 software mode
</spoiler>
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Mostly full speed with minor slowdowns in certain situations like areas making heavy use of GS's software edge anti-aliasing (Guadosalam estate). Using HW modes or disabling the AA in SW eliminates slowdown but also causes graphical issues (see below).
|Tester=Nyahello
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel Core i5-3570K @ 3.40 GHz (Overclocked to 4.70 GHz)
|GPU=NVIDIA GeForce GTX 670 (*2)
|Revision=1.6.0
|Graphics=*GSdx32-AVX2 1.2.0 (default 1.6)
<spoiler show="Settings" hide="Hide">
*Renderer: OpenGL (Hardware)
*Round Sprite: Half
*Allow 8-bit Textures: On
*Skipdraw: 1
</spoiler>
|Sound=*SPU2-X 2.0.0 (default 1.6)
*LilyPad 0.12.1 (default 1.6)
|Comments=Minor artifacting on 2D graphics e.g. menus. Gap in one tree in Macalania Woods, but not elsewhere. Lag when summoning Shiva (full sequence), but not when using Demi or Hellfire (other known laggy areas). MTVU may well eliminate the Shiva lag. Otherwise full speed. Fully playable.
|Tester=PandoraGTX
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Status=2
|Status=2
|Region=NTSC
|Region=NTSC
|OS=Ubuntu 12.04+, Archlinux
|OS=Ubuntu 12.04+, Arch Linux
|CPU=AMD FX-4300, Intel E5400
|CPU=AMD FX-4300, Intel Pentium E5400
|GPU=multiple NVIDIA and AMD GPUs at least 2009
|GPU=Multiple NVIDIA and AMD GPUs at least 2009
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
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|Comments=Super easy to emulate, responds well to VU Cycle Stealing as there are some slowdowns CPU-wise, but not much; will slow down on Demi and Fire spells due to GPU bottleneck; is fully playable with some buggy areas that are already well documented; use whatever GPU driver works best for you (as long as it supports minimum required OpenGL version)
|Comments=Super easy to emulate, responds well to VU Cycle Stealing as there are some slowdowns CPU-wise, but not much; will slow down on Demi and Fire spells due to GPU bottleneck; is fully playable with some buggy areas that are already well documented; use whatever GPU driver works best for you (as long as it supports minimum required OpenGL version)
|Tester=DaTankAC
|Tester=DaTankAC
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Arch Linux
|CPU=Intel Core i3-7100
|GPU=Intel HD Graphics 630
|Revision=1.7.3519
|Graphics=Vulkan
|Sound=Default
|Comments=Runs perfectly at full speed 100% with resolution 3x 1080p
|Tester=Quellen
}}
}}
{{TestingFooter}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''ファイナルファンタジーX''' (SLPS-25050) & (SLPS-72501) & (SLPM-66124)
* Original names: '''ファイナルファンタジーX''' (SLPS-25050) & (SLPS-72501) & (SLPM-66124)
* HDD support is only available in the Japanese version.




==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Mi'ihen Highroad and in-game menu slowdown
|IssueName=Mi'ihen Highroad and in-game menu slowdown
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|Description=Although the rest of the game runs fine, the Mi'ihen Highroad area and in-game menu slow down significantly.
|Description=Although the rest of the game runs fine, the Mi'ihen Highroad area and in-game menu slow down significantly.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and disable the '''Allow 8-bit Textures''' option.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and disable the '''Allow 8-bit Textures''' option.
}}
{{Issue
|IssueName=Lag when summoning Shiva
|IsFixed=0
|IssueLevel=0
|Description=Noticeable lag when summoning Shiva (full sequence), despite the game running at full speed elsewhere.
|Workaround=Unknown, but enabling fast summon sequences prevents the lag. However, you will still see the full sequence the first time you summon Shiva and when you summon her after fighting Jecht.
}}
}}


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==Fixed Issues==
==Fixed Issues==
{{Issue
|IssueName=Gaps in level geometry
|IsFixed=1
|IssueLevel=0
|Description=Small holes or gaps appear in world geometry (most noticeable in Macalania Woods) (https://github.com/PCSX2/pcsx2/issues/3341).
|Workaround=Switch to software mode and enable edge anti-aliasing. Fixed in 1.7 nightly builds.
}}
{{Issue
{{Issue
|IssueName=Characters face the wrong direction during battles
|IssueName=Characters face the wrong direction during battles
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Fixed in 1.6.0 onward (possibly earlier). In certain battles (the Geosgaeno battle in the NTSC-U version, for example), all characters will be facing away from each other.
|Description=In certain battles (the Geosgaeno battle in the NTSC-U version, for example), all characters will be facing away from each other.
|Workaround=For older builds, go to Config > Emulation Settings > EE/IP tab, and set Clamping Mode to "Full" (also setting VUs tab Clamping Mode to 'Extra + Preserve Sign' could help this work better), or set EE/IOP Round Mode to "Negative".
|Workaround=Go to Config > Emulation Settings > EE/IP tab, and set Clamping Mode to "Full" (also setting VUs tab Clamping Mode to 'Extra + Preserve Sign' could help this work better), or set EE/IOP Round Mode to "Negative".
}}
}}


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