File:FF12Minimap comparison.png: Difference between revisions

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(Left is SW and right is HW of Opengl renderer at Basic blending and no mipmapping. The result is the same with the D3D11 backend and for different blending options.)
 
(Vibhor uploaded a new version of File:FF12Minimap comparison.png)
 
(No difference)

Latest revision as of 14:23, 16 December 2016

Left is SW and right is HW of Opengl renderer at Basic blending and no mipmapping. The result is the same with the D3D11 backend and for different blending options.

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current14:23, 16 December 2016Thumbnail for version as of 14:23, 16 December 20161,701 × 480 (1,002 KB)Vibhor (talk | contribs)Left is SW and right is HW of Opengl renderer at Basic blending and no mipmapping. The result is the same with the D3D11 backend and for different blending options. (Now with less white lines edition)
14:19, 16 December 2016Thumbnail for version as of 14:19, 16 December 20161,701 × 481 (1,003 KB)Vibhor (talk | contribs)Left is SW and right is HW of Opengl renderer at Basic blending and no mipmapping. The result is the same with the D3D11 backend and for different blending options.

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