Fight Night Round 3

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Fight Night Round 3

Game general and emulation properties:
ESRB rating: T (Blood, Mild Language, Suggestive Themes, Violence)
PEGI rating: 16+
GRB rating: 15
Game supports headset
Widescreen supported natively
CPU intensive game
Hardware rendering is supported
Supports up to two local players
Supported up to two LAN/online players
Languages supported:
English: SLES-53982 & SLUS-21383 & SLUS-21383GH & SLED-53983
French: SLES-53982
Region NTSC-U:
Serial numbers: SLUS-21383
SLUS-21383GH (Greatest Hits)
SLUS-29183 (Demo)
Release date: February 20, 2006
2007 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53982
SLED-53983 (Demo)
Release date: March 10, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: May 19, 2006 (Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Chicago
Publisher(s): EA Sports
Genre: Sports
Wikipedia: Link
Game review links: IGN8.0/10, Metacritic84/100
Game description: You can build a boxer and take him into the ring in Fight Night Round 3. The game features improved graphics, which let you see in detail the effect of your punches on licensed boxers who fight in a variety of boxing styles. You can generate rivalries leading up to a fight by trash-talking and also by fighting during weigh-ins and press conferences. Fight Night Round 3 also includes ESPN footage of classic boxing rivalries. You can challenge other gamers in online multiplayer matches.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5483- GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
Game can be played without glitches if you use Gsdx software mode but it runs pretty slowly as expected., Gsdx Hardware mode suffers from lots of missing textures expecially on the referee and the crowd and some of the menus.
NTSC-U Windows
  • i7 6700K @ OC'ed to 4.4GHz
  • GeForce GTX 1070
v1.7.2326 Vulkan (HW) and Software renderer cubeb Texture fix: Frame Buffer Conversion (untick) for hardware (partially fixes), EE Cycle Rate: +1 for Software renderer Ahayri
NTSC-U Windows 10 21H2
  • i7 6700K @ OC'ed to 4.4GHz
  • GeForce GTX 1070
v1.7.3050 Vulkan HW cubeb Just like FIFA Street 2, Fight Night Round 3 textures needs "Cycle Rate +3" for HW renderer mode. Ahayri


Trivia

  • Also known as 파이트 나이트 라운드 3 (KO)

Known Issues

Texture Flickering

  • Status: Active
  • Type: Serious
  • Description: Some textures have flickering problem in hardware mode. (Example: Gallery->Gs_20220204155255.png)
  • Workaround: Use the latest 1.7.0 dev builds, and make sure to use Recommended Settings with "EE Cycle Rate" is set to at least "%300 speed"

The gallery

Public compatibility forum links