Fight Night Round 2: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 8: Line 8:
|genre            = Sports
|genre            = Sports
|gameinfo          = The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
|gameinfo          = The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
|wikipedia        =
|wikipedia        = [https://en.wikipedia.org/wiki/Fight_Night_Round_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/925401-fight-night-round-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/925401-fight-night-round-2 Link]
|numberofonlineplayers = 2
|numberofonlineplayers = 2
67,565

edits