Fight Night Round 2: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Cover_Fight_Night_Round_2.jpg
{{infobox game
|image            =
|caption          =
|caption          =
|developer        =
|developer        = [[Electronic Arts|EA Sports]]
|genre            =
|publisher        = [[Electronic Arts|EA Sports]]
|wikipedia        =
|genre            = Sports
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/Fight_Night_Round_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/925401-fight-night-round-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/fight-night-round-2 Metacritic]|88/100}}
|gameinfo          = The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.
<!-- General props -->
|numberofonlineplayers = 2
|numberofplayers  = 2
|japan_rating      = B
|eu_rating        = 12+
|na_rating        = T
|na_rating_text    = Blood, Mild Language, Suggestive Themes, Violence
|ko_rating        = 15
<!-- Language props -->
|french            = SLES-53084
|german            = SLES-53084
|english          = SLES-53084 & SLUS-21161 & SLUS-29145
|japanese          = SLPM-66072 & SLPM-55035
|korean            = SLKA-25242
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21161<br />SLUS-29145 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = February 28, 2005<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53084
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = March 18, 2005
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLKA-25242 <small>(Korea)</small><br />SLPM-66072<br />SLPM-55035 <small>(EA:SY! 1980)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = April 14, 2005 <small>(Korea)</small><br />September 1, 2005<br />July 24, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-3770K CPU @ 3.50 GHz
|GPU=GIGABYTE GeForce GTX 1060 @ 3 GB
|Revision=1.4.0
|Graphics=GSdx
<spoiler hide="Settings" show="Hide">
* Renderer: Direct3D11 (Hardware)
</spoiler>
|Sound=
* SPU2-X
* ?
|Comments=Mostly playable with solid performance.
|Tester=Chidreams
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''ファイトナイト ラウンド2''' (SLPM-66072) & (SLPM-55035), '''파이트 나이트 라운드 2''' (SLKA-25242)
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
== Known Issues ==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
}}
-->
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
Fight_Night_Round_2_Forum_1.jpg
</gallery>
{{Fight Night series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Fight-Night-Round-2-SLUS-21161-U--30149 Fight Night - Round 2 (SLUS 21161) (U)]}}

Revision as of 19:06, 9 June 2018

Fight Night Round 2

Game general and emulation properties:
CERO rating: B
ESRB rating: T (Blood, Mild Language, Suggestive Themes, Violence)
PEGI rating: 12+
GRB rating: 15
Supports up to two local players
Supported up to two LAN/online players
Languages supported:
English: SLES-53084 & SLUS-21161 & SLUS-29145
Japanese: SLPM-66072 & SLPM-55035
German: SLES-53084
French: SLES-53084
Korean: SLKA-25242
Region NTSC-U:
Serial numbers: SLUS-21161
SLUS-29145 (Demo)
Release date: February 28, 2005
2006 (Greatest Hits)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53084
Release date: March 18, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25242 (Korea)
SLPM-66072
SLPM-55035 (EA:SY! 1980)
Release date: April 14, 2005 (Korea)
September 1, 2005
July 24, 2008 (EA:SY! 1980)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Sports
Publisher(s): EA Sports
Genre: Sports
Wikipedia: Link
Game review links: Metacritic88/100
Game description: The sequel to EA Sports' Fight Night 2004 maintains the original's analog control scheme and introduces a variety of new features. Now you have access to even more punches, including a new "haymaker" punch that is just powerful enough to knock down your opponent. Every hit counts in this game, as injuries reduce a fighter's ability to defend himself. Your cut man can tend to your injuries in between rounds to help you survive your opponent's devastating punches.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 10
  • Intel Core i7-3770K CPU @ 3.50 GHz
  • GIGABYTE GeForce GTX 1060 @ 3 GB
1.4.0 GSdx

<spoiler hide="Settings" show="Hide">

  • Renderer: Direct3D11 (Hardware)

</spoiler>

  • SPU2-X
  • ?
Mostly playable with solid performance. Chidreams


Trivia

  • Original names: ファイトナイト ラウンド2 (SLPM-66072) & (SLPM-55035), 파이트 나이트 라운드 2 (SLKA-25242)


Gameplay Screenshots


Public compatibility forum links