Fatal Frame III: The Tormented: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): piecemealcranky, Olivier_Hague, ElBombero, Alec86, Cosmic!, LordAndrew, Blueberry Buttface, ShiinaBat, Guard Master, oliist, Blk_Mage_Ctype, rap975, Douma)
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|publisher        = [[Tecmo|Tecmo (JP, NA)]], [[Take-Two Interactive|Take-Two Interactive (EU)]]
|publisher        = [[Tecmo|Tecmo (JP, NA)]], [[Take-Two Interactive|Take-Two Interactive (EU)]]
|genre            = Horror type action/adventure
|genre            = Horror type action/adventure
|gameinfo          = Fatal Frame III, known in Japan as Zero: Shisei no Koe (零~刺青の聲~) and in Europe as Project Zero 3, is the third installment in the Fatal Frame video game series. The game's plot ties the first three games in the series together, featuring characters, locations, and sections of storyline from the previous two games.
|gameinfo          = The Fear That Spreads...  What you will see in Rei's dreams is only the beginning of the nightmare as you enter into an altered state of reality where you will encounter the most hideously tortured souls and uncover the most about truth, life, and... death.  * Multiple Playable Characters. Choose between 3 different characters to complete each terrifying mission. * Two Haunting Worlds. The game takes place in nightmares and in real life, where the lines eventually become blurred. * Camera Obscura. Fatal Frame's signature camera is back with with more features and abilities than ever before.<br />
Fatal Frame III, known in Japan as Zero: Shisei no Koe (零~刺青の聲~) and in Europe as Project Zero 3, is the third installment in the Fatal Frame video game series. The game's plot ties the first three games in the series together, featuring characters, locations, and sections of storyline from the previous two games.


The game is a direct sequel of Fatal Frame and Fatal Frame II: Crimson Butterfly, seeing the return of Miku Hinasaki, the heroine of Fatal Frame, as well as other characters that share a connection with the events from the preceding games.
The game is a direct sequel of Fatal Frame and Fatal Frame II: Crimson Butterfly, seeing the return of Miku Hinasaki, the heroine of Fatal Frame, as well as other characters that share a connection with the events from the preceding games.
Line 13: Line 14:
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926803-fatal-frame-iii-the-tormented Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926803-fatal-frame-iii-the-tormented Link]
|eu_rating        = 18+
|na_rating_text    = Blood, Violence
|na_rating        = M
|japan_rating      = C
|headset          = 1
|italian          = SLES-53825
|italian          = SLES-53825
|spanish          = SLES-53825
|spanish          = SLES-53825

Revision as of 07:11, 16 November 2015

Fatal Frame III: The Tormented

NTSC-U Boxart
Game general and emulation properties:
CERO rating: C
ESRB rating: M (Blood, Violence)
PEGI rating: 18+
Game supports headset
Progressive scan supported
Languages supported:
English: SLUS-21244 & SLES-53825
Japanese: SLPS-25544 & SLPS-73257
German: SLES-53825
French: SLES-53825
Spanish: SLES-53825
Italian: SLES-53825
Region NTSC-U:
Serial numbers: SLUS-21244
NPUD-21244
Release date: November 8, 2005
October 1, 2013
CRCs: 2ADBA7BC
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53825
Release date: February 24, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25544
SLPS-73245 (PlayStation 2 the Best)
SLPS-73257 (PlayStation 2 the Best Reprint)
SCAJ-20139
Release date: July 28, 2005
July 6, 2006 (PlayStation 2 the Best)
November 22, 2007 (PlayStation 2 the Best Reprint)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Tecmo
Publisher(s): Tecmo (JP, NA), Take-Two Interactive (EU)
Genre: Horror type action/adventure
Wikipedia: Link
Game review links: IGN
Game review score: 7.8/10 (IGN)
Game description: The Fear That Spreads... What you will see in Rei's dreams is only the beginning of the nightmare as you enter into an altered state of reality where you will encounter the most hideously tortured souls and uncover the most about truth, life, and... death. * Multiple Playable Characters. Choose between 3 different characters to complete each terrifying mission. * Two Haunting Worlds. The game takes place in nightmares and in real life, where the lines eventually become blurred. * Camera Obscura. Fatal Frame's signature camera is back with with more features and abilities than ever before.
Fatal Frame III, known in Japan as Zero: Shisei no Koe (零~刺青の聲~) and in Europe as Project Zero 3, is the third installment in the Fatal Frame video game series. The game's plot ties the first three games in the series together, featuring characters, locations, and sections of storyline from the previous two games.

The game is a direct sequel of Fatal Frame and Fatal Frame II: Crimson Butterfly, seeing the return of Miku Hinasaki, the heroine of Fatal Frame, as well as other characters that share a connection with the events from the preceding games.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Phenom II x6 1055T
  • Geforce GTX 260
0.9.7.r3113 GSdx ? SPU2-X ? Speedhacks:EE Cyclerate = 2, GSDX Native = checked. I used this configurations to maintain a 50-60 fps. all other options at defaults ?
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Playable, but a bit on the slow side because of heavy image filtering., Native res is fast & looks good, but some filtering bugs (border halos) on higher res...
NTSC-U Windows 8.1 Pro x64
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.3.1 r134 GSdx SSE2 1.3.1 r134
  • SPU2-X 1.3.1 r134
  • LilyPad 1.3.1 r134
The game plays fine so far. If you use anything higher than native resolution or enable MSAA lines start to appear off to the side and get worse the higher you set those options. Enabling EE stealing provides a nice boost but I noticed the voice dialogue skips occasionally, this could just be a fluke on my end though. Enabling 8-Bit textures also provides a small boost if your GPU can handle it. CrazySteve88
NTSC-U Windows 10 Pro x64
  • Intel Xeon W5580 @ 3.6Ghz
  • Nvidia GTX 680 2048MB
1.3.1 Git 20150825 GSdx SSE41 Renderer=OpenGL Software

Extra Rendering Threads=8

  • SPU2-X 2.0.0 Interpolation=Catmull-Rom

Output:XAudio 2

  • LilyPad 0.11.0
SpeedHacks=Preset 1 (The most secure) (None)

In game: Video Options: Progresive Scan

100% Playable. Game "runs" like real PS2. Non issues at all.

Traskhy




Trivia

  • Original names: 零 〜刺青の聲〜 (SLPS-25544), 零 〜刺青の聲〜 PlayStation®2 the Best (SLPS-73245), 零〜刺青の聲〜 PlayStation®2 the Best (SLPS-73257), 零 刺青之聲 (SCAJ-20139)
  • Also known as Zero: Shisei no Koe (JP), Project Zero 3: The Tormented (EU), Fatal Frame: Rei (JP), Rei: Irezumi no Sei, Project Zero 3
  • Widescreen support available as a .pnatch file. Grab it from the PCSX2 forums.

Known Issues

Half pixel offset problems

  • Type: Note (not an issue)
  • Description: Half pixel offset causes some weird shadow problems to creep in after a while, at least on rev 5423. PCSX2 says an "Impossible blend for D3D" occurred. Happens on DX9 and DX11. I also found I need to disable Alpha Correction (FBA) or else I get black backgrounds on some ghosts.
  • Workaround: Do not use half pixel offset

Public compatibility forum links