Fatal Frame II: Crimson Butterfly: Difference between revisions
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Fatal Frame II: Crimson Butterfly (view source)
Revision as of 22:32, 16 February 2020
, 16 February 2020→Known Issues
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|Description=This is a bug in the game itself, but it deserves to be mentioned. In Chapter 4 there is a locked room called the Lattice Room that requires two bodies to open. After leaving this room through the previously locked doors '''it cannot be entered again.''' If the key item(required to progress further in the game) in this room is not picked up, it will not be possible to advance in the game and a previous save will have to be loaded. | |Description=This is a bug in the game itself, but it deserves to be mentioned. In Chapter 4 there is a locked room called the Lattice Room that requires two bodies to open. After leaving this room through the previously locked doors '''it cannot be entered again.''' If the key item(required to progress further in the game) in this room is not picked up, it will not be possible to advance in the game and a previous save will have to be loaded. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=MTVU Destroys ingame Textures | |IssueName=MTVU Destroys ingame Textures | ||
|IsFixed=0 | |IsFixed=0 | ||
|Description=If the MTVU Speedhack is enabled while mVU is enabled all Textures in the game will cease to render | |IssueLevel=-1 | ||
|Workaround | |Description=If the MTVU Speedhack is enabled while mVU is enabled all Textures in the game will cease to render (This is generally inconsistent and may not happen to you though it's more prone on this game) | ||
|Workaround=Disable mVU or MTVU while playing the game | |||
}} | }} | ||