Fatal Frame: Difference between revisions

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The game will not continue (sound still playing though), while going into finder mode.
The game will not continue (sound still playing though), while going into finder mode.
* Solution - Use savestates as stated [http://forums.pcsx2.net/Thread-Fatal-Frame-game-freezes-at-the-last-boss-battle? here]
* Solution - Use savestates as stated [http://forums.pcsx2.net/Thread-Fatal-Frame-game-freezes-at-the-last-boss-battle? here]
====Update:====
This problem seems to surface when you enter finder mode facing towards the path going down to the gate, which is actually the direction you are in when the battle begins.
The solution is to run around the final boss and enter finder mode facing the '''gate''', not the path leading there.

Revision as of 00:56, 29 April 2012

Fatal Frame

Region NTSC-U:
Serial numbers: SLUS-20388
Release date: 03/04/02
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Tecmo
Genre: Horror type action/adventure

Test configuration on Windows:

PCSX2 version: PCSX2 0.9.7.r3113
Graphics by GSDX SSE2: untested
Sound by SPU2-X: untested

Comments: There are minor problems ingame, see below for the issues and the fixes.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Phenom II x6 1055T
GPU: Geforce GTX 260


Known issues:

Hard to focus camera

The camera actually helps you focus on the ghosts. This issue makes the first ghost battle almost impossible to finish. Here is a video of the problem.

  • Solution: Use GSdx software mode (F9).
  • Alternative solution: Enable logaritmic z in gsdx options (seems to help only some systems).

Update:

This issue actually makes not just the first ghost battle, but all of them nearly impossible.

There is a real solution however, if the above does not work for you: use revision 2842, the game works perfectly with that (both with software and hardware renderer).

It is even mentioned in the commit messages, that revision 2853 is the one, that broke the camera attack mode.

You can read about it here:

http://code.google.com/p/pcsx2/source/detail?r=2853

Getting a build of r2842 is not easy though, but googling long enough for it, it can be found.

Last boss freeze

The game will not continue (sound still playing though), while going into finder mode.

  • Solution - Use savestates as stated here

Update:

This problem seems to surface when you enter finder mode facing towards the path going down to the gate, which is actually the direction you are in when the battle begins.

The solution is to run around the final boss and enter finder mode facing the gate, not the path leading there.