Fatal Frame: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 174: Line 174:


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Camera doesn't focus on Ghosts
|IsFixed=0
|IssueLevel=2
|Description=The camera allows you to target ghosts and damage them (in battles), or take pictures of ghosts that only show up temporary. This issue causes the camera to not lock on either type of ghost, making it nearly impossible to pass the fights or snap a shot of a random ghost. Here is a [http://www.youtube.com/watch?v=JLu5o7QCMPE video] of the problem.
|Workaround=Use GSdx Software Mode (F9).<br/>
*'''Alternative solution 1:''' Enable ''Logarithmic Z'' in GSdx options '''(Only appears in D3D9 Hardware and this seems to help only on some systems).'''
*'''Alternative solution 2:''' If the above does not work for you: use revision '''2842''', the game works perfectly with that (both with software and hardware renderer). You can read about it [http://code.google.com/p/pcsx2/source/detail?r=2853 here] or [http://web.archive.org/web/20150510060909/http://code.google.com/p/pcsx2/source/detail?r=2853 alternatively here]
** '''Update:''' It works better on PCSX2 1.2.1 than before. Switch from HW to SW and back to HW (with F9) for a temporary fix each time it still happens. Using r2842 is a bad idea to my opinion, the ghosts are invisible and it's a really buggy version.
}}


{{Issue
{{Issue
Line 206: Line 195:


{{Issue
{{Issue
|IssueName=Black lines
|IssueName=Black lines on texture/ghost effects
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Black lines on some textures and ghost faces when you use upscaling.
|Description=Black lines on some textures and ghost faces when you use upscaling.
|Workaround=To avoid that, use a resolution of 1260x****.
|Workaround=Go to Config - Video(GS) - Plugin Settings, click "enable HW Hacks", go to Confige Hacks and enable the "Align Sprite" hack.
*'''Alternative (old) workaround:''' Use a custom resolution of 1260x****.
}}
 
{{Issue
|IssueName=Black lines on photo's
|IsFixed=0
|IssueLevel=0
|Description=Black lines on some photo's taken in D3D9&11 hardware modes when you use upscaling.
|Workaround==Go to Config - Video(GS) - Plugin Settings, and select "OpenGL (Hardware)" as the Renderer. Or play at native resolution.
}}
}}


Line 243: Line 241:
|Description=Some lines at the bottom of the screen during FMV and sometimes during gameplay (very minor).
|Description=Some lines at the bottom of the screen during FMV and sometimes during gameplay (very minor).
|Workaround=Fix in software mode.
|Workaround=Fix in software mode.
}}
{{Issue
|IssueName=Camera doesn't focus on Ghosts
|IsFixed=1
|IssueLevel=2
|Description=The camera allows you to target ghosts and damage them (in battles), or take pictures of ghosts that only show up temporary. This issue causes the camera to not lock on either type of ghost, making it nearly impossible to pass the fights or snap a shot of a random ghost. Here is a [http://www.youtube.com/watch?v=JLu5o7QCMPE video] of the problem.
|Workaround=Use GSdx Software Mode (F9).<br/>
*'''Alternative solution 1:''' Enable ''Logarithmic Z'' in GSdx options '''(Only appears in D3D9 Hardware and this seems to help only on some systems).'''
*'''Alternative solution 2:''' If the above does not work for you: use revision '''2842''', the game works perfectly with that (both with software and hardware renderer). You can read about it [http://code.google.com/p/pcsx2/source/detail?r=2853 here] or [http://web.archive.org/web/20150510060909/http://code.google.com/p/pcsx2/source/detail?r=2853 alternatively here]
** '''Update:''' It works better on PCSX2 1.2.1 than before. Switch from HW to SW and back to HW (with F9) for a temporary fix each time it still happens. Using r2842 is a bad idea to my opinion, the ghosts are invisible and it's a really buggy version.
}}
}}


ninja
1,220

edits