Fatal Frame: Difference between revisions

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|genre            = Action, Adventure, Horror
|genre            = Action, Adventure, Horror
|wikipedia        = [https://en.wikipedia.org/wiki/Fatal_Frame_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Fatal_Frame_(video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/529305-fatal-frame Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/529305-fatal-frame Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/fatal-frame Metacritic]|74/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/fatal-frame Metacritic]|74/100}}
|gameinfo          = Based on a true story, Fatal Frame recounts Miku's investigation for her brother Mafuyu, who has been missing for two weeks. Her latest clue leads her to the abandoned Himuro mansion, a place that local townsfolk fear. Gifted with a supernatural sixth sense, you'll guide Miku as she explores the areas in the mansion where Mafuyu was last seen investigating the disappearance of three other people. Armed with only a camera, you must discover the connection between mysterious disappearances, restless spirits, and ritual sacrifices.
|gameinfo          = Based on a true story, Fatal Frame recounts Miku's investigation for her brother Mafuyu, who has been missing for two weeks. Her latest clue leads her to the abandoned Himuro mansion, a place that local townsfolk fear. Gifted with a supernatural sixth sense, you'll guide Miku as she explores the areas in the mansion where Mafuyu was last seen investigating the disappearance of three other people. Armed with only a camera, you must discover the connection between mysterious disappearances, restless spirits, and ritual sacrifices.
<!-- General props -->
<!-- General props -->
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|Tester=LilLymphocyteB
|Tester=LilLymphocyteB
}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Ryzen 5 2600
|GPU=Nvidia GeForce 750 TI OC
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Automatic
* Texture Filtering: Bilinear
* Resolution: 3x Native
* Mipmapping: Basic
* CRC Hack Level: Full
* DATE Accuracy: Fast
* Blending Accuracy: Basic
</spoiler>
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
* Interpolation: Hermite
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
</spoiler>
|Comments=Plays at 60fps even with widescreen hack, you need to check "Fast Texture Invalidation" and "Disable Safe Features" in order to see enemy ghosts. otherwise it just plays fine.
|Tester=Zerel
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=AMD Ryzen 7 2700
|GPU=ASUS ROG Strix GeForce GTX 1070
|Revision=1.7.2020
|Graphics=Software
|Sound=SPU2-X 2.0.0
|Comments=When played in Software mode, all of the issues aside from the final boss glitch appear resolved, The Final Boss glitch can be successfully bypassed by using the camera at the entrance.
|Tester=ShadowtearX
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 11 Home Insider Preview 25115.1000
|CPU= AMD Ryzen 5 3600
|GPU= KFA2 GeForce RTX 2070 SUPER EX
|Revision= Nightly 1.7.2710
|Graphics= Direct 3D 12
|Sound= SPU2-X 2.0.0
|Comments= Constant 50fps playing on Pal. Works well but in HW mode the camera is much darker and when you come to the parts on night 3 where you meet the Headless priests there are some ingame rendered scenes that are unwatchable as dark as it is. Id reccomend playing in Software mode if you dont mind the lower resolution
|Tester= BluestopyGER
}}
{{TestingFooter}}
{{TestingFooter}}


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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Freeze at the Final Boss
|IsFixed=0
|IssueLevel=2
|Description=The game will freeze while going into finder mode near the final boss.
|Workaround=There is no known workaround. Only entering finder mode while facing the '''gate''', not the path leading there, will reduce the chance of the game freezing.
}}
{{Issue
{{Issue
|IssueName=Missing lens flare effect
|IssueName=Missing lens flare effect
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{{Issue
{{Issue
|IssueName=Lighting glitch
|IssueName=Window, blood textures (decals) flickering.
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Small texture/lighting glitch on the door to the Buddha statues.
|Description=The textures of windows and blood flicker in the courtyard
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. Or switch between Hardware and Software mode with the F9 key to temporarily fix it as it happens. (Is fixed in latest dev builds)
|Workaround=In software, this is less noticeable.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Out of sync skybox
|IssueName=Invisible Ghosts
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=1
|Description=When turning the viewpoint around, the skybox rotates visibly out of sync.
|Description=Some ghosts are invisible in Hardware mode.
|Workaround=Fixed in the latest dev builds
|Workaround=Can be resolved in 1.5.0 builds by going to Config > Video (GS) > Plugin Settings, enabling "Enable HW Hacks", going to "Advanced Settings and Hacks" and enabling the "Fast Texture Invalidation" hack ("Disable Partial Invalidation" in 1.7.0). For even older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options - or switch between Hardware and Software mode with the F9 key to temporarily fix it as it happens. '''This is utterly resolved in 1.7.0 nightly builds'''.
}}
}}


{{Issue
{{Issue
|IssueName=Invisible Ghosts
|IssueName=Lighting glitch
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=0
|Description=Some ghosts are invisible in Hardware mode.
|Description=Small texture/lighting glitch on the door to the Buddha statues.
|Workaround=Can be resolved in recent v1.5.0 git builds by going to Config > Video (GS) > Plugin Settings, enabling "Enable HW Hacks", going to "Advanced Settings and Hacks" and enabling the "Fast Texture Invalidation" hack. For older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. Or switch between Hardware and Software mode with the F9 key to temporarily fix it as it happens.
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. Or switch between Hardware and Software mode with the F9 key to temporarily fix it as it happens. Is fixed in later dev builds.
}}
}}


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|Description=Black lines on some special effects and ghost faces.
|Description=Black lines on some special effects and ghost faces.
|Workaround=Go to Config - Video(GS) - Plugin Settings, enable "Enable HW Hacks", go to "Advanced Settings and Hacks" and enable the "Align Sprite" hack. Or set Internal Resolution to "Native".
|Workaround=Go to Config - Video(GS) - Plugin Settings, enable "Enable HW Hacks", go to "Advanced Settings and Hacks" and enable the "Align Sprite" hack. Or set Internal Resolution to "Native".
}}
{{Issue
|IssueName=Camera doesn't focus on Ghosts
|IsFixed=1
|IssueLevel=2
|Description=It is not possible to target ghosts to take pictures.
|Workaround=This has been resolved in later PCSX2 versions. In older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=The FMV that is shown when the four stones are picked up isn't displayed properly.  
|Description=The FMV that is shown when the four stones are picked up isn't displayed properly.  
|Workaround=This has been resolved in recent PCSX2 versions. In older versions temporarily switch to Software mode with the F9 key to watch the FMV.
|Workaround=This has been resolved in later PCSX2 versions. In older versions temporarily switch to Software mode with the F9 key to watch the FMV.
}}
 
{{Issue
|IssueName=Out of sync skybox
|IsFixed=1
|IssueLevel=0
|Description=When turning the viewpoint around, the skybox rotates visibly out of sync.
|Workaround=Fixed in the later dev builds.
}}
}}


{{Issue
{{Issue
|IssueName=Camera doesn't focus on Ghosts
|IssueName=Freeze at the Final Boss
|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=It is not possible to target ghosts to take pictures.
|Description=The game will freeze when using Viewfinder Mode (using the camera) when fighting the final boss. This is an issue that can occur on actual HW.
|Workaround=This has been resolved in recent PCSX2 versions. In older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround=There is no known workaround. There is however one area where freezing does not seem to occur, which is the entrance of the room. It is therefore advised to run back to the entrance after starting the fight with the final boss and ONLY using the camera at that spot. You can also use Viewfinder Mode during the earthquake moments to avoid the freeze.
```In newer 1.7 builds and above this has been patched out of the game with a gamefix and will no longer occur in pcsx2```
}}
 
{{Issue
|IssueName=Ghosts are unreasonably difficult to target
|IsFixed=1
|IssueLevel=1
|Description=It's nearly impossible to lock onto Vanishing Ghosts and Hostile Ghosts with the camera.
|Workaround=Once in viewfinder mode, enable software mode once by pressing F9. It is then safe to switch to hardware mode again. This fix needs to be applied every time when loading a save file or starting a new game, but seems to persist through loading savestates and playing Battle Mode. Use auto fixes.
}}
}}


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File:Fatal_Frame_Forum_1.jpg|Fatal Frame (SLES 50821)
File:Fatal_Frame_Forum_1.jpg|Fatal Frame (SLES 50821)
</gallery>
</gallery>
== Gameplay Videos ==
==Gameplay Videos==
{{#ev:youtube|c15nZIu2CcI|300|inline|Cemu 1.17.3 - Project Zero: Maiden of Black Water - VULKAN - AMD RX VEGA 64|frame}}
*PCSX2 1.5.0 gameplay video: [https://www.youtube.com/watch?v=c15nZIu2CcI&t=6s Link]
}}


{{Fatal Frame series}}
{{Fatal Frame series}}
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