Fatal Frame: Difference between revisions

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185 bytes removed ,  23 January 2022
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|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=2
|Description=The game will freeze when using Viewfinder Mode (using the camera) when fighting the final boss. (This bug was not detected on the latest version of the emulator.)
|Description=The game will freeze when using Viewfinder Mode (using the camera) when fighting the final boss. '''(This bug was not detected on the latest version of the emulator.)'''
|Workaround=There is no known workaround. There is however one area where freezing does not seem to occur, which is the entrance of the room. It is therefor advised to run back to the entrance after starting the fight with the final boss and ONLY using the camera at that spot.
|Workaround=There is no known workaround. There is however one area where freezing does not seem to occur, which is the entrance of the room. It is therefor advised to run back to the entrance after starting the fight with the final boss and ONLY using the camera at that spot.
}}
}}
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{{Issue
{{Issue
|IssueName=Black lines In the camera lens when upscaling
|IssueName=Window, blood textures (decals) flickering.
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Vertical black lines appear on objects that can be photographed when you look at them through the lens.
|Description=The textures of windows and blood flicker in the courtyard
|Workaround=Go to Config - Video(GS) - Plugin Settings, enable "Enable HW Hacks", go to "Advanced Settings and Hacks" and enable the "Align Sprite" hack. Or set Internal Resolution to "Native".
|Workaround=In software, this is less noticeable.
}}
}}


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