Fatal Frame: Difference between revisions

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* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Edge anti-aliasing: ✓
* Edge anti-aliasing: ✓
** Hacks:
* '''Hacks:'''
* MSAA: 0x
** MSAA: 0x
* Skipdraw: 0
** Skipdraw: 0
* Half-Pixel Offset: ✓
** Half-Pixel Offset: ✓
* Sprite: Full
** Sprite: Full
** Shader:
* '''Shader:'''
* Shade Boost: 60/50/50
** Shade Boost: 60/50/50
* FXAA Shader: ✓
** FXAA Shader: ✓
</spoiler>
</spoiler>
|Sound=
|Sound=
Line 131: Line 131:
|OS=Windows
|OS=Windows
|CPU=Intel Core i5-4670K @ 3.40 GHz
|CPU=Intel Core i5-4670K @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 660 @ 2 GB
|Revision=1.3.0 (svn r5932)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* INTC Spin: ✓
* '''Speedhacks:'''
* Wait Loop: ✓
** INTC Spin: ✓
* mVU Flag: ✓
** Wait Loop: ✓
* MTVU: ✓
** mVU Flag: ✓
** MTVU: ✓
</spoiler>
</spoiler>
|GPU=NVIDIA GeForce GTX 660 @ 2 GB
|Revision=1.3.0 (svn r5932)
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
Line 158: Line 159:
* Renderer: Direc3D11 (Hardware)
* Renderer: Direc3D11 (Hardware)
* Internal Resolution: 2560x1440
* Internal Resolution: 2560x1440
** Shader:
* '''Shader:'''
* FXAA Shader: ✓
** FXAA Shader: ✓
</spoiler>
</spoiler>
|Sound=
|Sound=
ninja
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