FIFA Street 2: Difference between revisions

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|genre            = Sports
|genre            = Sports
|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|wikipedia        =  
|wikipedia        = [https://en.wikipedia.org/wiki/FIFA_Street_2 Link]
|sw-rendering-only = 1
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
Line 24: Line 24:
|german            = SLES-53797
|german            = SLES-53797
|english          = SLES-53797 & SLED-53953 & SLES-53796 & SLUS-21369
|english          = SLES-53797 & SLED-53953 & SLES-53796 & SLUS-21369
|japanese          = SLPM-66443
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|releasedateNTSCU  = February 28, 2006
|releasedateNTSCU  = February 28, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =  
|macstatusNTSCU    =  
<!-- PAL props -->
<!-- PAL props -->
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLKA-25374<br />SLPM-66443
|serialsNTSCJ      = SLKA-25374 <small>(Korea)</small><br />SLPM-66443
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = March 28, 2006<br />June 29, 2006
|releasedateNTSCJ  = March 28, 2006 <small>(Korea)</small><br />June 29, 2006
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
Line 93: Line 94:
|Comments=USA v02.20(10/02/2006), In Hardware mode appear Glitchs in the t shirts of all characters(flecks),but not interfire in the gameplay,in software mode is worst.
|Comments=USA v02.20(10/02/2006), In Hardware mode appear Glitchs in the t shirts of all characters(flecks),but not interfire in the gameplay,in software mode is worst.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows
|CPU=AMD 8350
|GPU=AMD R9 380
|Revision=pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Glitchs in the t shirts of all characters(flecks) but  Frame Buffer Conversation  make it much better ,but not interfire in the gameplay,in software mode is perfect but hardware demanding .
|Tester={{ForumUser|ravyar}}
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows
|CPU=i7 6700K OC'ed 4.4GHz
|GPU=GeForce GTX 1070
|Revision=v1.7.2321-x86-AVX2
|Graphics=Software renderer
|Sound=cubeb
|Comments=Just like Fight Night Round 3, FIFA Street 2 textures (Flags, t-shirts etc) needs "EE Cycle Rate +3"
|Tester=ahayri
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC
|OS=?
|OS=Linux(mint 18.3 64bit)
|CPU=?
|CPU=AMD fx8380
|GPU=?
|GPU=R9 380
|Revision=?
|Revision=1.5.0 git(24/4/2018)
|Graphics=?
|Graphics=GSDX 24/4/2018
|Sound=?
|Sound=default
|Comments=?
|Comments=out of the box no glithes, perfect game
|Tester=?
|Tester={{ForumUser|ravyar}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->


== Trivia ==
== Trivia ==
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=3d graphics as well as some 2d menus are broken
|Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode).
|Workaround=GSdx software mode (F9)is the only known solution but it's slow. Frameskip draw=1/skip=1 helps some times.
|Workaround='''1.5.0-dev''' builds: Make sure Blending is set to at least Basic level + texture filtering is NOT set to Forced. '''v1.7.x''' dev builds: "EE Cycle Rate +3" + SW renderer. BTW during "score replay" ground textures gonna broke again only on some "playgrounds & maps" with HW renderer.
<gallery>
File:Fifa street 2 - after score replay texture problem.jpg
</gallery>
}}
{{Issue
|IssueName=MTVU Incompatibility
|IsFixed=1
|IssueLevel=-1
|Description=Game won't run while MTVU is Enabled
|Workaround=Turn off MTVU in SpeedHacks
}}
}}



Revision as of 15:32, 10 August 2022

FIFA Street 2

Game general and emulation properties:
CERO rating: A
ESRB rating: E
PEGI rating: 3+
GRB rating: ALL
Game supports multi-tap
Software rendering only
Supports up to four local players
Languages supported:
English: SLES-53797 & SLED-53953 & SLES-53796 & SLUS-21369
Japanese: SLPM-66443
German: SLES-53797
French: SLES-53797
Spanish: SLES-53797 & SLUS-21369
Dutch: SLES-53797
Italian: SLES-53797
Region NTSC-U:
Serial numbers: SLUS-21369
Release date: February 28, 2006
CRCs: 67963EA7
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-53796
SLES-53797
SLED-53953 (Demo)
SLES-53796/P (Platinum: The Best of PlayStation 2)
Release date: March 3, 2006
November 24, 2006 (Platinum)
CRCs: 2BCCF704
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25374 (Korea)
SLPM-66443
Release date: March 28, 2006 (Korea)
June 29, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Canada
Publisher(s): EA Sports Big
Genre: Sports
Wikipedia: Link
Game review links: Metacritic59/100
Game description: FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • C2D E4400 2.66 ghz
  • Nvidia 8600 gt 512 mb
Beta official 1736 GSDX 0.1.15 r1650
  • SPU 2x 1.2.0 r1740
  • Lilypad r1681
BIOS: USA v2.00, FPS:30, HACKS: Hacks: None (can use the foll speed hacks All speed hacks. EE cycle hack 2. Vu mid way slider), Use software Mode DX 10 pref. Hardware mode has graphical errors. 123.236.161.8
NTSC-U/PAL ?
  • Pentium Dual-Core E5400 (3.6GHz)
  • ?
0.9.8 GSdv r4600
  • SPU 2x r4600
  • Lilypad r4510
BIOS: USA v2.00, Use microVU as VU recompiler, 40-60FPS since it needs software mode. Machina
PAL Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5854 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), In Hardware mode appear Glitchs in the t shirts of all characters(flecks),but not interfire in the gameplay,in software mode is worst.
NTSC Windows
  • AMD 8350
  • AMD R9 380
pcsx2-v1.5.0-dev-2351-g0f5d3d2f1-windows GSDX
  • SPU2-X
  • ?
Glitchs in the t shirts of all characters(flecks) but Frame Buffer Conversation make it much better ,but not interfire in the gameplay,in software mode is perfect but hardware demanding .
NTSC Windows
  • i7 6700K OC'ed 4.4GHz
  • GeForce GTX 1070
v1.7.2321-x86-AVX2 Software renderer cubeb Just like Fight Night Round 3, FIFA Street 2 textures (Flags, t-shirts etc) needs "EE Cycle Rate +3" ahayri



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC Linux(mint 18.3 64bit)
  • AMD fx8380
  • R9 380
1.5.0 git(24/4/2018) GSDX 24/4/2018 default out of the box no glithes, perfect game

Trivia

  • Original names: FIFAストリート2 (SLPM-66443), 피파 스트리트 2 (SLKA-25374)



Known Issues

Broken Graphics

  • Status: Active
  • Type: Serious
  • Description: 3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode).
  • Workaround: 1.5.0-dev builds: Make sure Blending is set to at least Basic level + texture filtering is NOT set to Forced. v1.7.x dev builds: "EE Cycle Rate +3" + SW renderer. BTW during "score replay" ground textures gonna broke again only on some "playgrounds & maps" with HW renderer.

MTVU Incompatibility

  • Type: Note (not an issue)
  • Description: Game won't run while MTVU is Enabled
  • Workaround: Turn off MTVU in SpeedHacks

The gallery

Public compatibility forum links