FIFA Street 2: Difference between revisions

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(with latest dev versions this speedhack will NOT fix "Broken Graphics" issue.)
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|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|gameinfo          = FIFA Street 2 is second installment in EA's four-on-four soccer game. FIFA Street 2 will feature improved controls, many more tricks, and a new juggle mechanic. Take part in game modes, such as friendly, rule the street, and skills challenge. Choose from 20 national teams and 300-plus real-life soccer stars. There are 10 playable venues ranging from London's Westway Leisure Center to the sandy beaches of Brazil.
|wikipedia        = [https://en.wikipedia.org/wiki/FIFA_Street_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/FIFA_Street_2 Link]
|sw-rendering-only = 0
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/930360-fifa-street-2 Link]
|numberofplayers  = 4
|numberofplayers  = 4
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|IssueLevel=1
|IssueLevel=1
|Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode).
|Description=3D graphics as well as some 2d menus have broken graphics in hardware mode. (1.7.0 dev versions: hardware mode + software mode).
|Workaround=Use the latest 1.5.0 dev builds, and make sure Blending is set to at least Basic level And that texture filtering is not set to Forced, for v1.7.2321 version: "EE Cycle Rate +3" (with latest v1.7.x dev builds "EE Cycle Rate" speedhack will NOT fix this issue)
|Workaround='''1.5.0-dev''' builds: Make sure Blending is set to at least Basic level + texture filtering is NOT set to Forced. '''v1.7.x''' dev builds: "EE Cycle Rate +3" + SW renderer. BTW during "score replay" ground textures gonna broke again only on some "playgrounds & maps" with HW renderer.
<gallery>
File:Fifa street 2 - after score replay texture problem.jpg
</gallery>
}}
}}
{{Issue
{{Issue
ninja
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