FIFA Soccer 2004: Difference between revisions

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|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = October 24, 2003<br />July 9, 2004 <small>(Platinum)</small>
|releasedatePAL    = October 24, 2003<br />July 9, 2004 <small>(Platinum)</small>
|statusPAL        =  
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
|macstatusPAL      =  
|macstatusPAL      =  
Line 95: Line 95:
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Full,nearest*, EE/VU Rounding: Extra preserv sign* Use EE/VU Clamp modes: Full,nearest*, Both in hardware mode and software mode this game will shown some black pieces in the ground .
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Full,nearest*, EE/VU Rounding: Extra preserv sign* Use EE/VU Clamp modes: Full,nearest*, Both in hardware mode and software mode this game will shown some black pieces in the ground .
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 x64
|CPU=Intel Core i7 4770K
|GPU=nVidia Geforce GTX 1050 Ti
|Revision=1.60
|Graphics=GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2 1.2.0), D3D11 Hardware
|Sound=
*SPU2-X
*?
|Comments=The game works flawlessly, no graphical glitches, to run the game you need to untick the MTVU speedhack.
|Tester=WordLifePL
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Messed up textures.
|IssueName=Mipmapping issues in Hardware Mode
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Broken textures at a distance.
|Description=Broken textures at a distance.
|Workaround=This can be partially resolved in recent v1.5.0 git builds. Go to Config -> Video (GS) -> Plugin Settings, and set Mipmapping to at least "Basic".  
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set mipmapping to at least "Basic".  
Note: this will cause for other textures to be Broken at a distance.
For a full solution switch to Software mode by setting Renderer to any of the "(Software)" options.
Alternatively use software mode.
}}
}}


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