FIFA Soccer 2003: Difference between revisions
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==Known Issues== | |||
== | {{Issue | ||
|IssueName=3d Broken | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Only parts of the ground/sky show, sometimes goes missing. | |||
|Workaround=Need to set '''VU clamping mode''' to "Extra" or higher when using microVU. Also works using superVU as VU recompiler with VU clamping mode set to "Normal". | |||
}} | |||
= | {{Issue | ||
|IssueName=Character Textures Broken | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Most characters will have broken uniforms unless they're really close to the camera. | |||
|Workaround=Works with mipmap support in GSdx software mode (F9). | |||
}} | |||
{{Issue | |||
=== | |IssueName=Game Hangs When Doing throw-ins | ||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=Game Hangs When Doing throw-ins | |||
|Workaround=Use a PCSX2 revision older than r2767. | |||
}} | |||
Revision as of 08:15, 4 August 2014
FIFA Soccer 2003 | |||||||||||||||||||||||||||||||||||||||
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Game description: Also known as "FIFA Football 2003".
Test configuration on Windows:
PCSX2 version: | 0.9.8 (Broken), r1888 (working) |
Graphics by GSDX: | r4600 |
Sound by SPU2-X: | 1.4.0 |
Pad plugin is LilyPad: | 0.10.0 |
BIOS version: | USA v2.00 |
Comments:
- Game broke after r2767, works fine in the old r1888 beta.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel Pentium Dual-Core E5400 (3.6GHz) |
GPU: | ? |
Comments:
- Full speed when using the recommended speedhacks.
Known Issues
3d Broken
- Type: Note (not an issue)
- Description: Only parts of the ground/sky show, sometimes goes missing.
- Workaround: Need to set VU clamping mode to "Extra" or higher when using microVU. Also works using superVU as VU recompiler with VU clamping mode set to "Normal".
Character Textures Broken
- Status: Active
- Type: Minor
- Description: Most characters will have broken uniforms unless they're really close to the camera.
- Workaround: Works with mipmap support in GSdx software mode (F9).
Game Hangs When Doing throw-ins
- Status: Fixed
- Type: Major
- Description: Game Hangs When Doing throw-ins
- Workaround: Use a PCSX2 revision older than r2767.