External shaders: Difference between revisions

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# Download your shader of choice (see list of shaders bellow).
# Download your shader of choice (see list of shaders bellow).
# Extract the ''*.fx'' file inside your ''PCSX2'' directory ('''where the main executable file is located'''). Note that from PCSX2 version ''1.3.0'' the shader should be placed in a special ''shaders'' folder instead of the root folder.
# Extract the ''*.fx'' file inside your ''PCSX2'' directory '''(where the main executable file is located)'''. Note that from PCSX2 version ''1.3.0'' the shader should be placed in a special ''shaders'' folder instead of the root folder.
# Rename the extracted file to ''shader.fx'' (remember to back up the existing ''shader.fx'' file in case you will want to restored it later).
# Rename the extracted file to ''shader.fx'' (remember to back up the existing ''shader.fx'' file in case you will want to restored it later).
# Enable the external shader in GSdx using one of the three methods below:
# Enable the external shader in GSdx using one of the three methods below:
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