Evil Dead: A Fistful of Boomstick

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Evil Dead: A Fistful of Boomstick

Evil Dead: A Fistful of Boomstick
Game general and emulation properties:
Region NTSC-U:
Serial numbers: SLUS-20403
Release date: May 20, 2003
CRCs: 3683455D
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51806
SLES-51588
Release date: June 27, 2003
CRCs: EC4ABC65
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Vis Entertainment
Publisher(s): THQ
Genre: Third-Person, Action, Adventure
Wikipedia: Link
Game review links: IGN
Game review score: 6.4/10 (IGN)
Game description: Evil Dead: A Fistful of Boomstick allows players to assume the role of Ash, the chainsaw-armed hero from the Evil Dead trilogy. Players will fend off hordes of Deadites with several weapons including the shovel, gatling gun, shotgun and chainsaw.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5483- GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
As before this game still crashes pcsx2 right after the final loading screen to go ingame.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
27 01 2013 1.1.0 r5538- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Gets ingame again now., Hardware mode of gsdx has slight corruption on the picture and looks fine in software mode. This is bordering on playable, but still seems a bit unstable with random long pauses ingame. Runs considerably slow (obviously) as VU1 must be in interpreter mode to get ingame.
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5562- GSdx r5464 SSSE3
  • SPU2-X 2.0.0 r5460
  • LilyPad 0.11.0 r5403
I played around for about half an hour. Game runs at over full speed with Gsdx HW mode with some minor glitches and as expected runs little slow but perfectly with SW mode., Gsdx HW mode suffers from some lighting bugs and left over textures. Looks ok in Software mode.



The gallery

Public compatibility forum links