Evergrace
Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Ubisoft (EU)
Genre: Action, RPG
Wikipedia: link
Game review links: Metacritic: 59/100
Game description: Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
SVN 5882 | GSDX r5842 |
|
BIOS: USA v2.20, A few effects are missing on hardware mode but are visible in software mode. Nothing gamebreaking. The Direct3D9 Hardware renderer has less graphical glitches than the Direct3D11 one., Runs 60FPS at 2x Native in hardware mode. Drops to 30FPS in software. |
Vibhor |
Trivia
- Original names: エヴァーグレイス (SLPS-25003)
Known Issues
Miscolored ground textures in the hardware renderer.
- Status: Active
- Type: Minor
- Description: The ground texture is missing the white textures in the hardware renderers.
- Workaround: In the OpenGL renderer set Blending Unit Accuracy to High or above. Alternatively switch to the software renderer.
The gallery
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Evergrace (SLES 50050)
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Evergrace (SLUS 20016)
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