Evergrace: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =evergrace.png
|image            = evergrace.png
|caption          =
|caption          =
|developer        = From Software
|developer        = [[From Software]]
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU)
|publisher        = [[From Software]] (JP), [[Agetec]] (US), [[Ubisoft]] (EU)
|genre            = Action, RPG
|genre            = Action, RPG
|gameinfo          = Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
|wikipedia        = [https://en.wikipedia.org/wiki/Evergrace link ]
|wikipedia        = [http://en.wikipedia.org/wiki/Evergrace link ]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197244-evergrace Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197244-evergrace Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/evergrace Metacritic]|59/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/evergrace Metacritic]|59/100}}
|gameinfo          = Enter a world of intense magic and thunderous battles - where your survival is determined on collecting powerful artifacts and fashioning them to your armour and weaponry. Two complete adventures await Darius and Sharline - heroes who must face an evil reborn. Begin your journey as either hero and discover unique characters and monsters for each adventurer. Master the art of arming yourself with items of incredible might and untold magical abilities to thwart the powers of darkness that have swept into your once peaceful land.
<!-- General props -->
|widescreenpatch  = 1
|na_rating_text    = Animated Violence
|na_rating_text    = Animated Violence
|na_rating        = T
|na_rating        = T
<!-- Language props -->
|italian          = SLES-50050
|italian          = SLES-50050
|spanish          = SLES-50050
|spanish          = SLES-50050
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|german            = SLES-50050
|german            = SLES-50050
|english          = SLES-50050 & SLUS-20016
|english          = SLES-50050 & SLUS-20016
|widescreenpatch  = 1
|japanese          = SLPS-25003
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20016
|serialsNTSCU      = SLUS-20016
|CRCsNTSCU        =
|CRCsNTSCU        = 758F0EE6
|releasedateNTSCU  = October 24, 2000
|releasedateNTSCU  = October 24, 2000
|statusNTSCU      = 2
|statusNTSCU      = 2
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50050
|serialsPAL        = SLES-50050
|CRCsPAL          =  
|CRCsPAL          = F00297F4
|releasedatePAL    = March 30, 2001
|releasedatePAL    = March 30, 2001
|statusPAL        =
|statusPAL        =
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|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 27, 2000
|releasedateNTSCJ  = April 27, 2000
|statusNTSCJ      =
|statusNTSCJ      = 0
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=AMD Athlon II X2 270 Processor 3.4GHz
|CPU=AMD Athlon II X2 270 @ 3.40 GHz
|GPU=GeForce GT 630
|GPU=NVIDIA GeForce GT 630
|Revision=SVN 5882
|Revision=1.3.0 (svn r5882)
|Graphics=GSDX r5842
|Graphics=GSdx 0.1.16 (r5842)
|Sound=
|Sound=
* SPU2-X r5830
* SPU2-X 2.0.0 (r5830)
* Lilypad r5822
* LilyPad 0.11.0 (r5822)
|Comments=BIOS: USA v2.20, A few effects are missing on hardware mode but are visible in software mode. Nothing gamebreaking.<br>The Direct3D9 Hardware renderer has less graphical glitches than the Direct3D11 one., Runs 60FPS at 2x Native in hardware mode. Drops to 30FPS in software.
|Comments=BIOS: USA v2.20, A few effects are missing on Hardware mode but are visible in Software mode. Nothing gamebreaking. The Direct3D9 (Hardware) renderer has less graphical glitches than the Direct3D11 one. Runs 60 FPS at 2x Native in Hardware mode. Drops to 30 FPS in Software mode.
|Tester=Vibhor
|Tester=Vibhor
}}
{{TestingEntry
|Status=0
|Region=NTSC-J
|OS=Windows 7 x64
|CPU=AMD FX-4300 @ 3.8 GHz
|GPU=GeForce GTX 1050 @ 2 Gb
|Revision=v1.5.0 (dev-3007 gf8a6a3c6e)
|Graphics=GSdx 1.1.0
|Sound=SPU2-X 2.0.0
|Comments=Black screen after the introduction video for both Shalami and Yuterald.
|Tester=kinezumi
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Miscolored ground textures
|IsFixed=0
|IssueLevel=0
|Description=Ground textures are missing white parts.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Alternatively switch to Sofware mode by setting Renderer to any of the "(Software)" options.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Various Mipmapping Issues in the hardware renderer
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=The game suffers from various improper effects due to incomplete mipmapping implementation in the hardware renderer
|Workaround=
|Workaround=Switch to Sofware mode by setting Renderer to any of the "(Software)" options.
}}
}}
-->


==The gallery==
== Gameplay Screenshots ==
<gallery>
<gallery widths="175px" heights="100px">
File:Evergrace_Forum_1.jpg|Evergrace (SLES 50050)
Evergrace_Forum_1.jpg
File:Evergrace_Forum_2.jpg|Evergrace (SLUS 20016)
Evergrace_Forum_2.jpg
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Evergrace-SLES-50050-E--29005 Evergrace (SLES 50050) (E)]
*[http://forums.pcsx2.net/Thread-Evergrace-SLES-50050-E--29005 Evergrace (SLES 50050) (E)]
*[http://forums.pcsx2.net/Thread-Evergrace-SLUS-20016-U--30164 Evergrace (SLUS 20016) (U)]}}
*[http://forums.pcsx2.net/Thread-Evergrace-SLUS-20016-U--30164 Evergrace (SLUS 20016) (U)]}}
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