Eternal Ring: Difference between revisions

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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
|Sound
|Sound
* SPU2-X 2.0.0
* SPU2-X 2.0.0

Revision as of 13:21, 24 September 2021

Eternal Ring

NTSC-U cover
Game general and emulation properties:
ESRB rating: T (Animated Blood, Animated Violence)
Widescreen patch available
Languages supported:
English: SLES-50051 & SLUS-20015
Japanese: SLPS-25001
Region NTSC-U:
Serial numbers: SLUS-20015
NPUD-20015 (PS2 Classics)
Release date: October 26, 2000
May 23, 2017 (PS4 - PS2 Classics)
CRCs: C7B9F4F7
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50051
Release date: December 22, 2000
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25001
Release date: March 4, 2000
CRCs: B3999B20
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): From Software
Publisher(s): From Software (JP), Agetec (US), Ubisoft (EU)
Genre: RPG
Wikipedia: Link
Game review links: Metacritic62/100
Game description: A young magician is sent by his king to investigate the strange happenings on the Island of No Return. Armed with his sword and his natural talent as a sorcerer, Cain attempts to be the first person to return from the island alive. Legend has it that the island is inhabited by numerous beasts, enormous dragons, and magical items that were supposed to be buried long ago. As Cain, you must solve several baffling scenarios and defend yourself while you search for the magic ring.
The player controls Cain Morgan, a young magician who is sent to investigate the Island of No Return, where a legendary artifact called the Eternal Ring is presumed to be held. The island is home to a large number of mythical creatures, including dragons, lizard men, and gargoyles, and is the location of magical gems and rings, including the Eternal Ring.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16 GHz
  • NVIDIA GeForce GTS 250 @ 512 MB
1.3.0 (git 21-Aug-2014) GSdx SSE4
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Playable..., Status
NTSC-U Windows 7 x64
  • AMD FX-4300 @ 3.8 GHz
  • GeForce GTX 1050 @ 2 Gb
v1.5.0 (dev-3007 gf8a6a3c6e) GSdx 1.1.0 SPU2-X 2.0.0 Works OK. kinezumi
NTSC-U Windows 8.1, 64-bit
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • NVIDIA GeForce GT 1030 @ 2 GB
v1.6.0

<spoiler show="Settings Emulator" hide="Hide">

  • Settings EE/IOP: Round Mode - Nearest
GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Native Resolution: 2880×1620
  • Texture Filtering: Bilinear (PS2)
  • Large Framebuffer
  • Anisotropic Filtering: 16x
  • CRC Hack Level: Full (Direct3D)
  • Blending Accuracy: Basic (Recommended)
  • GSdx HW Hacks: Auto Flush, Fast Texture Invalidation, Frame Buffer Conversion
  • FXAA Shader
  • Widescreen patch

</spoiler>

The game runs at 1620p (3K), no brakes, lags or freezes. The graphics are very good for this game as on a 4K TV. Chern40+7


Trivia

  • Original names: エターナルリング (SLPS-25001)


Known Issues

Instant death in Limestone Cave

  • Status: Active
  • Type: Major
  • Description: The game works fine until an area called Limestone Cave/Limestone Cavern/Looping Cave. Once you get to a certain point, your character instantly dies.
  • Workaround: Go to Config > Emulation Settings > EE/IOP > Set Round Mode to 'Nearest'
  • Alternative Workaround: Use a .pnach file with an Infinite Health code: patch=1,EE,101FF894,extended,00000077


Gameplay Screenshots


Public compatibility forum links